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feat: re-profile 22 emulators, refactor validation to common.py
batch re-profiled nekop2 through pokemini. mupen64plus renamed to mupen64plus_next. new profiles: nes, mupen64plus_next. validation functions (_build_validation_index, check_file_validation) consolidated in common.py — single source of truth for verify.py and generate_pack.py. pipeline 100% consistent on all 6 platforms.
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+13
-23
@@ -1,7 +1,9 @@
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emulator: ONScripter
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type: libretro
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core_classification: community_fork
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source: "https://github.com/iyzsong/onscripter-libretro"
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profiled_date: "2026-03-18"
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upstream: "https://github.com/ogapee/onscripter"
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profiled_date: "2026-03-24"
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core_version: "0.3"
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display_name: "ONScripter"
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cores:
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@@ -10,30 +12,18 @@ systems:
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- onscripter
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notes: |
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ONScripter is a clone of NScripter, a Japanese visual novel engine by
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Naoki Takahashi. The libretro port by iyzsong wraps the upstream engine
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(ogapee/onscripter, tag 20230825) with an SDL-to-libretro shim layer.
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Clone of NScripter, a Japanese visual novel engine. The libretro port
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wraps upstream ogapee/onscripter (tag 20230825) via an SDL-to-libretro
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shim.
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No BIOS or system files are required. The .info file declares no
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firmware entries and the core never calls
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RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY.
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No system files required. The .info declares no firmware. The core
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never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. All files
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(scripts, fonts, archives, config) are loaded from the game directory
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via archive_path (libretro.cpp:120-121, ScriptHandler.cpp:148-161).
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Game content is loaded directly from the archive path containing the
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script file. The core opens txt, dat, ___, or ons script files via
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ONScripter::openScript() and reads all game assets (graphics, audio,
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fonts) from the same directory.
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default.ttf, registry.txt, dll.txt are per-game assets shipped with
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each visual novel, not system-level files.
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The engine looks for a font file named default.ttf in the game
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directory. This is a per-game asset shipped with each visual novel,
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not a system-level file managed by RetroArch.
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Dependencies (bundled at build time via Guix): freetype, libjpeg,
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libogg, libvorbis, libmad, bzip2, SDL (shimmed to libretro).
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The core is marked is_experimental = true. It does not support
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save states (retro_serialize_size returns 0).
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Supported script formats: .txt, .dat, .___, .ons
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needs_fullpath = true, block_extract = false.
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Experimental core. No save state support (retro_serialize_size = 0).
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files: []
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