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feat: re-profile 22 emulators, refactor validation to common.py
batch re-profiled nekop2 through pokemini. mupen64plus renamed to mupen64plus_next. new profiles: nes, mupen64plus_next. validation functions (_build_validation_index, check_file_validation) consolidated in common.py — single source of truth for verify.py and generate_pack.py. pipeline 100% consistent on all 6 platforms.
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@@ -1,7 +1,9 @@
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emulator: ONScripter Yuri
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type: game
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source: "https://github.com/libretro/libretro-onsyuri"
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profiled_date: "2026-03-18"
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core_classification: game_engine
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source: "https://github.com/YuriSizuku/OnscripterYuri"
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upstream: "https://github.com/YuriSizuku/OnscripterYuri"
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profiled_date: "2026-03-24"
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core_version: "0.7.4+2"
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display_name: "ONScripter Yuri"
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cores:
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@@ -10,13 +12,10 @@ systems:
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- onscripter
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notes: |
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ONScripter Yuri is a fork of ONScripter optimized for the libretro
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environment. Like the original ONScripter, it is a clone of the
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NScripter visual novel engine and runs .txt, .dat, and .ons script
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files.
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No BIOS or system files required. Game content (scripts, graphics,
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audio, fonts) is loaded from the game directory. Each game ships its
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own default.ttf font file.
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Clone of the NScripter visual novel engine, forked from ONScripter-Jh.
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The libretro port lives in the upstream repo (src/onsyuri_libretro/).
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No system files required. Game scripts (0.txt, nscript.dat, etc.),
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fonts (default.ttf), and assets are loaded from the game directory.
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The core does not use RetroArch's system directory.
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files: []
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