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feat: profile build and quake family engines
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emulator: EDuke32
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type: standalone
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core_classification: game_engine
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source: "https://voidpoint.io/terminx/eduke32"
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upstream: "https://voidpoint.io/terminx/eduke32"
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profiled_date: "2026-10-04"
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source_commit: "ec5824db81817866f70da326d3811bb0f52b3517"
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core_version: "r11007"
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display_name: "EDuke32"
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cores: [eduke32]
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systems: [duke3d, nam, napalm, ww2gi]
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notes: |
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Build-engine port by TerminX, Hendricks266, Plagman and others. Covers
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Duke Nukem 3D (and its official addons), NAM, NAPALM, WWII GI and
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Platoon Leader. Startup scans the search path for registered GRPs by
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CRC32 (source/duke3d/src/grpscan.cpp:39-76 internalgrpfiles[]). Each GRP
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carries a game flag (DUKE / NAM / NAPALM / WW2GI) and optional addon
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dependency; EDuke32 picks the user selection, mounts it with
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initgroupfile and loads the DEF / CON / RTS the GRP points to.
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G_DefaultGrpFile (source/duke3d/src/common.cpp:60-73) returns the base
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GRP for the active game flag: DUKE3D.GRP, NAM.GRP, NAPALM.GRP, WW2GI.GRP.
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G_DefaultConFile and G_DefaultRtsFile pick EDUKE.CON / NAM.CON /
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NAPALM.CON / WW2GI.CON and DUKE.RTS / NAM.RTS / NAPALM.RTS / WW2GI.RTS.
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CRCs listed in source/duke3d/src/grpscan.h match the retail GRP byte
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for byte; the loader only checks CRC32 (not MD5) and only to pick the
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entry, never to refuse an unknown GRP. CON / RTS / addon files are
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referenced from the chosen entry but their contents are not validated.
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files:
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# ================================================================
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# Duke Nukem 3D (base game, GAMEFLAG_DUKE)
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# ================================================================
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- name: "DUKE3D.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/common.cpp:36 (defaultgamegrp GAME_DUKE), source/duke3d/src/grpscan.cpp:41-50 (CRC-indexed variants)"
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note: >
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Any retail variant plays: Atomic Edition / Plus / World Tour
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(DUKE15_CRC 0xFD3DCFF1, 44356548 bytes, grpscan.h:35), v1.3D
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registered (DUKE13_CRC 0xBBC9CE44, 26524524 bytes, grpscan.h:33),
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Shareware v1.3D (DUKESW_CRC 0x983AD923, 11035779 bytes,
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grpscan.h:41), World Tour (DUKEWT_CRC 0x982AFE4A, grpscan.h:37),
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Plutonium Pak (DUKEPP_CRC 0xF514A6AC, grpscan.h:36), South Korean
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censored (DUKEKR_CRC 0xAA4F6A40, grpscan.h:34). CRC32 identifies
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the variant and selects the matching entry in internalgrpfiles[];
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no MD5 or SHA1 is read.
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- name: "EDUKE.CON"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/common.cpp:38 (defaultgameconfilename GAME_DUKE)"
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note: "EDuke32 CON script. Shipped inside the GRP by default; external copy only when the user overrides it."
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- name: "DUKE.RTS"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:39-76 (rtsname field)"
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note: "Remote Ridicule speech. Not loaded if absent."
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# ---- Duke 3D addons ----
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- name: "DUKEDC.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:56-59 (Duke it out in D.C., GAMEFLAG_ADDON)"
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- name: "VACATION.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:60-64 (Duke Caribbean: Life's a Beach, GAMEFLAG_ADDON)"
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- name: "NWINTER.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:65-66 (Duke: Nuclear Winter, GAMEFLAG_ADDON)"
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- name: "DZ2.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:67-69 (Duke!ZONE II, GAMEFLAG_ADDON)"
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- name: "PENTP.GRP"
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category: game_data
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system: duke3d
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required: false
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source_ref: "source/duke3d/src/grpscan.cpp:70-71 (Penthouse Paradise, GAMEFLAG_ADDON)"
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# ================================================================
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# NAM (GAMEFLAG_NAM)
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# ================================================================
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- name: "NAM.GRP"
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category: game_data
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system: nam
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size: 43448927
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required: false
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source_ref: "source/duke3d/src/grpscan.h:54 (NAM_CRC 0x75C1F07B), source/duke3d/src/grpscan.cpp:72"
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- name: "NAM.CON"
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category: game_data
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system: nam
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required: false
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source_ref: "source/duke3d/src/common.cpp:38 (defaultgameconfilename GAME_NAM)"
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# ================================================================
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# NAPALM (GAMEFLAG_NAM | GAMEFLAG_NAPALM)
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# ================================================================
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- name: "NAPALM.GRP"
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category: game_data
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system: napalm
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size: 44365728
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required: false
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source_ref: "source/duke3d/src/grpscan.h:55 (NAPALM_CRC 0x3DE1589A), source/duke3d/src/grpscan.cpp:73"
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- name: "NAPALM.CON"
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category: game_data
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system: napalm
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required: false
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source_ref: "source/duke3d/src/common.cpp:38 (defaultgameconfilename GAME_NAPALM)"
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# ================================================================
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# WWII GI (GAMEFLAG_WW2GI)
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# ================================================================
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- name: "WW2GI.GRP"
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category: game_data
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system: ww2gi
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size: 77939508
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required: false
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source_ref: "source/duke3d/src/grpscan.h:56 (WW2GI_CRC 0x907B82BF), source/duke3d/src/grpscan.cpp:74"
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- name: "WW2GI.CON"
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category: game_data
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system: ww2gi
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required: false
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source_ref: "source/duke3d/src/common.cpp:38 (defaultgameconfilename GAME_WW2GI)"
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- name: "PLATOONL.GRP"
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category: game_data
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system: ww2gi
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size: 37852572
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required: false
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source_ref: "source/duke3d/src/grpscan.h:57 (PLATOONL_CRC 0xD1ED8C0C), source/duke3d/src/grpscan.cpp:75 (Platoon Leader, GAMEFLAG_ADDON)"
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