mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-20 18:59:07 -05:00
docs: name the registries behind assets and dedup
The guides said files over 50 MB become release assets and that RPG Maker and ScummVM were the trees kept out of dedup. .gitignore decides the first, four committed files are over 50 MB, and NODEDUP_DIRS holds eleven trees.
This commit is contained in:
1 parent
303b1fbd5f
commit
18e093182d
8 files changed
+46
-11
No files matched your search
+1
-1
@@ -411,7 +411,7 @@ partitions), and `game_count`.
|
||||
| `description` | what this file is |
|
||||
| `note` | additional context |
|
||||
| `contents` | structure of files inside a BIOS ZIP (`name`, `description`, `size`, `crc32`) |
|
||||
| `storage` | `embedded` (default), `external`, `user_provided`, or `large_file`/`release` for files > 50 MB stored as release assets |
|
||||
| `storage` | `embedded` (default), `external`, `user_provided`, or `large_file`/`release` for files stored as release assets (listed in `.gitignore`) |
|
||||
| `agnostic` | true if any file under the system path within size constraints satisfies the requirement |
|
||||
| `unsourceable` | reason why the file cannot be sourced (acknowledged gap) |
|
||||
| `destination` | target path within the BIOS directory |
|
||||
|
||||
Reference in new issue
Block a user