diff --git a/emulators/primehack.yml b/emulators/primehack.yml index cc082c97e..acf4a39bf 100644 --- a/emulators/primehack.yml +++ b/emulators/primehack.yml @@ -6,7 +6,7 @@ upstream: "https://github.com/dolphin-emu/dolphin" profiled_date: "2026-03-26" source_commit: "53f53e0f5bad27ad62a807cb93b136d84f68777f" upstream_commit: "d8558142ead21b3fa39809c4aedb982fbfc85feb" -core_version: "1.0.8" +core_version: "1.0.9" display_name: "PrimeHack (Dolphin fork for Metroid Prime)" cores: - primehack @@ -106,7 +106,7 @@ files: hle_fallback: true sha1: "483a17ff25b68a8f18cae691da99f16beefbe370" md5: "9bef639b7426ef6948602a12b33522a8" - note: "Windows-1252 font for GC/Wii text rendering. The free alternative ships in Sys/GC/ of the 1.0.8 Windows and macOS releases, and the real one from an IPL dump is preferred" + note: "Windows-1252 font for GC/Wii text rendering. The free alternative ships in Sys/GC/ of the 1.0.9 Windows release, and the real one from an IPL dump is preferred" source_ref: "upstream Source/Core/Common/CommonPaths.h:133, source Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:131, 203-218" - name: "font_japanese.bin" @@ -117,7 +117,7 @@ files: hle_fallback: true sha1: "7fbbedcc7a1ae00414a4e9e967109cc78be1fe3b" md5: "a1d3c0e5a40f163f4fb00a5e0774c63c" - note: "Shift-JIS font for Japanese text. The free alternative ships in Sys/GC/ of the 1.0.8 Windows and macOS releases, and the real one from an IPL dump is preferred" + note: "Shift-JIS font for Japanese text. The free alternative ships in Sys/GC/ of the 1.0.9 Windows release, and the real one from an IPL dump is preferred" source_ref: "source Source/Core/Common/CommonPaths.h:135, source Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:130" # -- GBA BIOS (for GC-GBA link) -- @@ -179,7 +179,7 @@ files: size: 2880 sha1: "e6c0050b3c67ee26198488fbbe4a5d019c15b628" md5: "1f118b8735fcf40c20b38c3184eebfd9" - note: "Gecko/Ocarina cheat code handler. Shipped in Sys/ of the 1.0.8 Windows and macOS releases" + note: "Gecko/Ocarina cheat code handler. Shipped in Sys/ of the 1.0.9 Windows release" source_ref: "upstream Source/Core/Common/CommonPaths.h:155, source Source/Core/Core/GeckoCode.cpp:121" # -- Wii System Menu (WAD) --