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feat: add emulator/system pack generation, validation checks, path resolution
add --emulator, --system, --standalone, --list-emulators, --list-systems to verify.py and generate_pack.py. packs are RTU with data directories, regional BIOS variants, and archive support. validation: field per file (size, crc32, md5, sha1) with conflict detection. by_path_suffix index in database.json for regional variant resolution via dest_hint. restructure GameCube IPL to regional subdirs. 66 E2E tests, full pipeline verified.
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@@ -1,7 +1,9 @@
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emulator: JollyCV
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type: libretro
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core_classification: official_port
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source: "https://github.com/libretro/jollycv"
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profiled_date: "2026-03-18"
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upstream: "https://gitlab.com/jgemu/jollycv"
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profiled_date: "2026-03-21"
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core_version: "2.0.0"
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display_name: "ColecoVision/CreatiVision/My Vision (JollyCV)"
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cores:
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@@ -47,11 +49,9 @@ files:
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# --- ColecoVision BIOS (required for CV games) ---
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- name: "coleco.rom"
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system: colecovision
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description: "ColecoVision BIOS ROM"
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required: true
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size: 8192
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md5: "2c66f5911e5b42b8ebe113403548eee7"
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sha1: "4aa1d9b48f39b68bb17b3d6997b74850c6089dc3"
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validation: [size]
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source_ref: "libretro/libretro.c:701, src/jcv_coleco.c:402-406"
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notes: "Mapped at 0x0000-0x1FFF. Replaced by SGM lower RAM when Super Game Module is active. Must be exactly 8192 bytes."
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@@ -61,6 +61,7 @@ files:
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description: "VTech CreatiVision BIOS ROM"
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required: true
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size: 2048
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validation: [size]
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source_ref: "libretro/libretro.c:711, src/jcv_crvision.c:315-318"
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notes: "Mapped at 0xF800-0xFFFF. Must be exactly 2048 bytes."
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