feat: re-profile 37 emulators with upstream verification

source-verified core_classification, upstream URLs, validation fields,
and hle_fallback flags. trimmed verbose notes. removed phantom files
(azahar boot9/sector0x96). added bsnes2014 variant profiles.
This commit is contained in:
Abdessamad Derraz
2026-03-23 10:58:32 +01:00
parent 06f5157c35
commit 26f2824259
37 changed files with 1086 additions and 698 deletions

View File

@@ -1,7 +1,9 @@
emulator: BennuGD
type: libretro
core_classification: community_fork
source: "https://github.com/diekleinekuh/BennuGD_libretro"
profiled_date: "2026-03-18"
upstream: "https://github.com/SplinterGU/BennuGD"
profiled_date: "2026-03-23"
core_version: "git"
display_name: "Bennu Game Development"
cores:
@@ -9,26 +11,13 @@ cores:
systems:
- bennugd
# BennuGD is an open-source interpreter for BennuGD (.dcb/.dat) game files,
# running as a libretro core. It is a successor to DIV Games Studio / Fenix.
# Notable game: Streets of Rage Remake.
#
# The official libretro .info file (bennugd_libretro.info) declares zero
# firmware entries. The core loads content directly via bgdi_main() and does
# not reference any files from the system directory.
#
# retro_load_game() in libretro.c:888-911 only reads the content path and
# the save directory. RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is called once
# (libretro.c:899) solely as a fallback for the save directory, never to
# load BIOS or firmware.
#
# Supported extensions: dcb, dat, exe (Windows BennuGD executables)
# Valid extensions in libretro.c: dat, dcb
# Valid extensions in .info: dcb, dat, exe
# .info firmware_count: 0. Code verified: retro_load_game() (libretro.c:887-910)
# uses RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY only as save directory fallback.
# bgdi_main() (core/bgdi/src/main.c:80-371) loads .dcb/.dat bytecode content
# directly. No files read from system directory.
notes: |
No BIOS or firmware required. BennuGD is a self-contained game interpreter.
Games are loaded as .dcb or .dat bytecode files compiled by the BennuGD
toolchain. All game assets are bundled with the content.
Self-contained interpreter for BennuGD bytecode (.dcb/.dat). Successor to
DIV Games Studio / Fenix. Games bundle all assets with the content file.
files: []