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feat: re-profile 37 emulators with upstream verification
source-verified core_classification, upstream URLs, validation fields, and hle_fallback flags. trimmed verbose notes. removed phantom files (azahar boot9/sector0x96). added bsnes2014 variant profiles.
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@@ -1,7 +1,9 @@
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emulator: BennuGD
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type: libretro
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core_classification: community_fork
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source: "https://github.com/diekleinekuh/BennuGD_libretro"
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profiled_date: "2026-03-18"
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upstream: "https://github.com/SplinterGU/BennuGD"
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profiled_date: "2026-03-23"
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core_version: "git"
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display_name: "Bennu Game Development"
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cores:
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@@ -9,26 +11,13 @@ cores:
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systems:
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- bennugd
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# BennuGD is an open-source interpreter for BennuGD (.dcb/.dat) game files,
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# running as a libretro core. It is a successor to DIV Games Studio / Fenix.
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# Notable game: Streets of Rage Remake.
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#
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# The official libretro .info file (bennugd_libretro.info) declares zero
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# firmware entries. The core loads content directly via bgdi_main() and does
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# not reference any files from the system directory.
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#
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# retro_load_game() in libretro.c:888-911 only reads the content path and
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# the save directory. RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is called once
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# (libretro.c:899) solely as a fallback for the save directory, never to
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# load BIOS or firmware.
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#
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# Supported extensions: dcb, dat, exe (Windows BennuGD executables)
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# Valid extensions in libretro.c: dat, dcb
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# Valid extensions in .info: dcb, dat, exe
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# .info firmware_count: 0. Code verified: retro_load_game() (libretro.c:887-910)
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# uses RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY only as save directory fallback.
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# bgdi_main() (core/bgdi/src/main.c:80-371) loads .dcb/.dat bytecode content
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# directly. No files read from system directory.
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notes: |
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No BIOS or firmware required. BennuGD is a self-contained game interpreter.
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Games are loaded as .dcb or .dat bytecode files compiled by the BennuGD
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toolchain. All game assets are bundled with the content.
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Self-contained interpreter for BennuGD bytecode (.dcb/.dat). Successor to
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DIV Games Studio / Fenix. Games bundle all assets with the content file.
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files: []
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