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feat: collect the swf player, skyline and super3 assets
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@@ -129,13 +129,17 @@ files:
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source_ref: "app/src/main/cpp/skyline/services/pl/shared_font_core.h:29 (entry), :40-47 (lookup and fallback), :51-55 (header and copy)"
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- name: FontKorean.ttf
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aliases:
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- FontNintendoExtended.ttf
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path: "fonts/FontKorean.ttf"
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system: nintendo-switch
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required: false
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has_builtin: true
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description: "Shared font, Korean"
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note: >-
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Same lookup as the standard font, with a Noto Sans CJK asset behind it.
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Same lookup as the standard font. The asset behind it is Roboto Medium,
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byte-identical to FontNintendoExtended.ttf since the switch to Roboto
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for the Korean font.
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source_ref: "app/src/main/cpp/skyline/services/pl/shared_font_core.h:30 (entry), :40-47 (lookup and fallback), :51-55 (header and copy)"
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- name: FontNintendoExtended.ttf
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@@ -153,7 +157,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "stub image the emulator build carries inside its package, not a dump of the system data archive it stands in for"
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description: "NgWord system data archive"
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note: >-
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Stub RomFS image served from the application assets when a game opens the data
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@@ -165,7 +168,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "stub image the emulator build carries inside its package, not a dump of the system data archive it stands in for"
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description: "NgWord2 system data archive"
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note: >-
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Stub RomFS image served from the application assets when a game opens the data
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@@ -178,7 +180,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "generated by the emulator build from the public time zone database and carried inside its package"
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description: "Time zone location list"
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note: >-
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Read from the application assets at time service init and used as the list of
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@@ -192,7 +193,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "generated by the emulator build from the public time zone database and carried inside its package"
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description: "Time zone data version"
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note: >-
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Read from the application assets at time service init and reported as the time
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@@ -203,7 +203,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "placeholder image carried inside the emulator package"
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description: "Default user profile image"
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note: >-
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Opened from the application assets when a game asks the account service for the
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@@ -215,7 +214,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "build output of the emulator's own shader source, carried inside its package"
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description: "Blit vertex helper shader"
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note: >-
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Opened from the application assets when the GPU helper shaders are built. Compiled
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@@ -227,7 +225,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "build output of the emulator's own shader source, carried inside its package"
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description: "Blit fragment helper shader"
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note: >-
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Opened from the application assets when the GPU helper shaders are built. Compiled
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@@ -239,7 +236,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "build output of the emulator's own shader source, carried inside its package"
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description: "Clear vertex helper shader"
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note: >-
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Opened from the application assets when the GPU helper shaders are built. Compiled
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@@ -251,7 +247,6 @@ files:
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system: nintendo-switch
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required: false
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bundled: true
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unsourceable: "build output of the emulator's own shader source, carried inside its package"
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description: "Clear fragment helper shader"
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note: >-
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Opened from the application assets when the GPU helper shaders are built. Compiled
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