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fix: collect the BAM 1.5-408 build fploader names
The profile documents BAM 1.5-408 but the collection held the 1.5-360 BAM.dll and renderingengine.dll, served by name. ravarcade still serves BAM_v1.5-408.zip; its two DLLs become the primaries, with hashes, and the 1.5-360 builds stay as variants.
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@@ -124,6 +124,7 @@ files:
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required: true
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bundled: true
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size: 8266240
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sha1: "ad5f6f31e506d4458720ad3c809d529d48103622"
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description: "The mod, injected into Future Pinball and holding every feature"
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source_ref: "BAM_FPloader FPLoader.cpp:45, 166-182"
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note: >-
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@@ -135,6 +136,7 @@ files:
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required: true
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bundled: true
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size: 8791552
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sha1: "b471bb4affb974e0af9874ee6fe28c4417809926"
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description: "Rendering engine and asset loader behind BAM"
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source_ref: "BAM.dll 1.5-408 import directory, BAM_FPloader FPLoader.cpp:249-257"
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note: >-
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