diff --git a/emulators/es-de.yml b/emulators/es-de.yml deleted file mode 100644 index 2c4d7fcf..00000000 --- a/emulators/es-de.yml +++ /dev/null @@ -1,28 +0,0 @@ -emulator: "ES-DE" -type: launcher -core_classification: launcher -exclusion_note: "frontend launches external emulators — BIOS handled by each emulator" -source: "https://gitlab.com/es-de/emulationstation-de" -upstream: "https://gitlab.com/es-de/emulationstation-de" -profiled_date: "2026-08-07" -source_commit: "60cd1ff1d7102f349c8b922cc834559f74955bf2" -core_version: "3.4.1" -display_name: "ES-DE Frontend" -cores: - - es-de -systems: [] - -notes: | - Game browsing frontend. Reads es_systems.xml and es_find_rules.xml from its - bundled resources (SystemData.cpp:1346-1359, SystemData.cpp:53-72) to locate - installed emulators and build launch commands, then runs them as subprocesses. - All other reads are bundled resources (fonts, graphics, shaders, sounds, - MAME name lists in MameNames.cpp:56-80, TLS bundle in HttpReq.cpp:74), - app-generated data (es_settings.xml, es_input.xml, gamelists, scraped media, - themes fetched by the built-in downloader) or optional user-authored config - (custom_systems/, scripts/). Performs no BIOS handling; the only BIOS-related - code filters MAME BIOS set names out of gamelists (FileData.cpp:572-580). - RetroDECK ships it as its frontend component, built from the RetroDECK/ES-DE - fork and repackaged from the AppImage. - -files: []