perf: read yaml through the c loader

Loading the emulator profiles is the most expensive step of every
command here, and all forty call sites used the pure-Python scanner
while libyaml sat unused in the same wheel. One shared yaml_load picks
the C loader when pyyaml ships it: the 375 profiles parse in 0.18s
instead of 1.39s, and verify --platform retroarch drops from 2.17s to
0.73s. The loader class is the same restricted one safe_load uses.

es_bios.xml was parsed straight from the network while install.py
already refused a document declaring entities; both now share one
guard. Scrapers reach it through a single path bootstrap in the
package rather than two ad-hoc ones.
This commit is contained in:
Abdessamad Derraz committed 2026-08-11 00:55:16 +02:00
1 parent ab6a3bb26d
commit 3b8f2d75d5
18 files changed
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@@ -54,8 +54,6 @@ STATUS_RANK = {
"Ideal": 4,
}
GAME_DATA_SYSTEMS = {"BSX", "Doom"}
GAME_DATA_FILES = {"VEC_Minestorm.vec"}
SYSTEM_ID_MAP: dict[str, str] = {
"32X": "sega-32x",