feat: re-profile 40 emulators from fbalpha2012 to holani

This commit is contained in:
Abdessamad Derraz
2026-03-24 09:33:06 +01:00
parent 65b6ab9354
commit 4c1caea621
41 changed files with 708 additions and 773 deletions
+16 -26
View File
@@ -1,8 +1,9 @@
emulator: FCEUmm
type: libretro
core_classification: pure_libretro
core_classification: community_fork
source: "https://github.com/libretro/libretro-fceumm"
profiled_date: "2026-03-21"
upstream: "https://sourceforge.net/projects/fceumm/"
profiled_date: "2026-03-23"
core_version: "SVN"
display_name: "Nintendo - NES / Famicom (FCEUmm)"
cores:
@@ -10,18 +11,14 @@ cores:
systems: [nintendo-nes, nintendo-fds]
notes: |
FCEUmm (FCE Ultra mappers modified) is a NES/Famicom emulator.
NES cartridge games need no BIOS. Famicom Disk System games require
the FDS BIOS ROM (disksys.rom, 8 KB) loaded from the system directory.
Game Genie emulation is an optional core feature (disabled by default)
that requires gamegenie.nes in the system directory.
An optional external palette file (nes.pal, 192 bytes, 64 RGB triplets)
can override the built-in NES palette when the core option is set to Custom.
NstDatabase.xml is NOT used by FCEUmm (that is Nestopia's database).
FCEUmm (FCE Ultra mappers modified) is a NES/Famicom emulator forked from
FCEU Ultra by CaH4e3. FDS games require the FDS BIOS ROM (disksys.rom).
Game Genie emulation requires gamegenie.nes when the core option is enabled.
An external palette file (nes.pal) overrides the built-in palette when the
core option is set to Custom.
File path construction: src/general.c FCEU_MakeFName() joins the
system directory (RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY) with each
filename directly - no subdirectories.
File path construction: src/general.c FCEU_MakeFName() joins the system
directory with each filename directly - no subdirectories.
files:
# --- Famicom Disk System BIOS (required for FDS games) ---
@@ -30,29 +27,22 @@ files:
description: "FDS BIOS ROM"
required: true
size: 8192
md5: "ca30b50f880eb660a320674ed365ef7a"
sha1: "57fe1bdee955bb48d357e463ccbf129496930b62"
validation: [size]
source_ref: "src/fds.c:636-667 (FDSLoad), src/general.c:64-66 (FCEUMKF_FDSROM)"
notes: "Loaded at 0xE000, mapped as 8 KB PRG bank 0. Load fails with error if missing or short read."
notes: "Loaded at 0xE000, mapped as 8 KB PRG bank 0. Load fails if missing or short read."
# --- Game Genie ROM (optional, core option fceumm_game_genie) ---
- name: "gamegenie.nes"
system: nintendo-nes
description: "Game Genie add-on cartridge ROM"
required: false
size: 24592
md5: "7f98d77d7a094ad7d069b74bd553ec98"
sha1: "f430a0d752a9fa0c7032db8131f9090d18f71779"
source_ref: "src/cart.c:351-389 (OpenGenie), src/general.c:60-62 (FCEUMKF_GGROM)"
notes: "iNES format ROM (4 KB PRG + 256 bytes CHR). Core option disabled by default. Does not apply to FDS or arcade content."
source_ref: "src/cart.c:344-398 (FCEU_OpenGenie), src/general.c:60-62 (FCEUMKF_GGROM)"
notes: "iNES format ROM (4 KB PRG + 256 bytes CHR). Core option disabled by default. Only applies to cartridge games."
# --- Custom palette (optional, core option fceumm_palette) ---
- name: "nes.pal"
system: nintendo-nes
description: "External NES color palette"
required: false
size: 192
md5: "aaf3666e4ed478e2964b46d6a7aa27ad"
sha1: "37027d92e1015b82a7dc5c43e9f1649a961577ab"
source_ref: "src/general.c:68-70 (FCEUMKF_PALETTE), src/drivers/libretro/libretro.c:1791"
notes: "64 RGB triplets (64 x 3 bytes). Only loaded when palette core option is set to Custom. Multiple valid palettes exist."
source_ref: "src/palette.c:170-200 (FCEU_LoadGamePalette), src/general.c:68-70 (FCEUMKF_PALETTE), src/drivers/libretro/libretro.c:1789-1798"
notes: "RGB triplets (64 standard or 512 with de-emphasis). Only loaded when palette core option is set to Custom."