From 506154744c8cf9234069cac3846b6daa4931cf93 Mon Sep 17 00:00:00 2001 From: Abdessamad Derraz <3028866+Abdess@users.noreply.github.com> Date: Tue, 20 Oct 2026 19:38:49 +0200 Subject: [PATCH] chore: regenerate the README --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index d2fe48cd..12d3050d 100644 --- a/README.md +++ b/README.md @@ -68,13 +68,13 @@ These are the files an emulator loads from disk instead of carrying inside itsel Each file is checked the way your platform checks it. Most compare a checksum, the fingerprint of a file's contents, which catches a corrupt or unexpected copy. RetroArch, Lakka and RetroPie only look for the filename, because that is all their code does: the Coverage table says which applies to you. Independently of that, the collection records five fingerprints per file, and wherever an emulator's code states an expected size or hash, that value is read from its source and rechecked here. -- **962 files** the platforms' emulators load are still to be found, and 136 more cannot be sourced at all (per-user keys, user-filled slots, dumps nobody has made). Both are named in the [gap analysis](https://abdess.github.io/retrobios/gaps/) +- **934 files** the platforms' emulators load are still to be found, and 136 more cannot be sourced at all (per-user keys, user-filled slots, dumps nobody has made). Both are named in the [gap analysis](https://abdess.github.io/retrobios/gaps/) - **12 platforms** supported with platform-specific verification - **606 emulators** profiled from source (RetroArch cores + standalone) - **534 systems** handled by those emulators (NES, SNES, PlayStation, Saturn, Dreamcast, ...) -- **19,488 files in the collection**, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 5,705 system files, 2,851 arcade ROM sets, 10,932 game and engine data files. That is every platform and emulator together, so no pack holds them all: each carries what its own emulators load, counted in the download table -- **531 of 5,705 system files** matched to dump-preservation catalogs (No-Intro, Redump, TOSEC). Arcade sets and engine data fall outside what those catalogs index -- **15992 MB** total collection size +- **19,529 files in the collection**, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 5,746 system files, 2,851 arcade ROM sets, 10,932 game and engine data files. That is every platform and emulator together, so no pack holds them all: each carries what its own emulators load, counted in the download table +- **555 of 5,746 system files** matched to dump-preservation catalogs (No-Intro, Redump, TOSEC). Arcade sets and engine data fall outside what those catalogs index +- **16011 MB** total collection size ## Supported systems @@ -91,10 +91,10 @@ Full list with per-file details: **[https://abdess.github.io/retrobios/](https:/ | EmuDeck | 168/168 | 8,039/8,112 | MD5 hash | | Lakka | 532/532 | 7,474/7,531 | file presence | | MiSTer FPGA | 81/81 | - | MD5 hash | -| ROCKNIX | 38/38 | 6,991/8,250 | MD5 hash | +| ROCKNIX | 38/38 | 6,966/8,234 | MD5 hash | | Recalbox | 351/351 | 2,749/2,909 | MD5 hash | | RetroArch | 526/526 | 7,503/7,543 | file presence | -| RetroBat | 348/348 | 4,675/9,166 | MD5 hash | +| RetroBat | 348/348 | 4,702/9,165 | MD5 hash | | RetroDECK | 2,007/2,008 | 6,242/6,491 | MD5 hash | | RetroPie * | 532/532 | 7,726/12,204 | file presence | | RomM | 383/383 | 83/841 | MD5 hash | @@ -180,4 +180,4 @@ The scripts and tooling are released under the [MIT License](LICENSE). The BIOS and firmware files are not covered by that license: they are third-party system software, preserved and provided for personal backup, archival, and interoperability with emulation software. [NOTICE](NOTICE) sets out their status and how to ask for a file to be removed. The reasoning, and where it is weakest, is in the [FAQ](https://abdess.github.io/retrobios/wiki/faq/#is-this-legal). -*Auto-generated on 2026-10-20T15:04:25Z* +*Auto-generated on 2026-10-20T17:22:27Z*