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fix: give each dolphin fork its own dsp rom table
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@@ -68,22 +68,22 @@ files:
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size: 8192
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required: false
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hle_fallback: true
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validation: [size]
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known_hash_adler32: "0x66f334fe"
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validation: [size, adler32]
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known_hash_adler32: ["0x66f334fe", "0xe789b5a5"]
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adler32_byteswap: true
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note: "DSP instruction ROM for LLE audio. Free replacement (v0.4) included"
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source_ref: "Source/Core/Common/CommonPaths.h:135, Source/Core/Core/HW/DSPLLE/DSPLLE.cpp:87-117"
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source_ref: "Source/Core/Common/CommonPaths.h:135, Source/Core/Core/HW/DSPLLE/DSPLLE.cpp:87-117, Source/Core/Core/DSP/DSPCore.cpp:28-102"
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- name: "dsp_coef.bin"
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path: "GC/dsp_coef.bin"
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size: 4096
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required: false
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hle_fallback: true
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validation: [size]
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known_hash_adler32: "0xf3b93527"
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validation: [size, adler32]
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known_hash_adler32: ["0xf3b93527", "0xa4a575f5"]
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adler32_byteswap: true
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note: "DSP coefficient ROM for LLE audio. Free replacement included"
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source_ref: "Source/Core/Common/CommonPaths.h:138, Source/Core/Core/DSP/DSPCore.cpp:32-38"
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source_ref: "Source/Core/Common/CommonPaths.h:138, Source/Core/Core/DSP/DSPCore.cpp:32-38, Source/Core/Core/DSP/DSPCore.cpp:28-102"
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# -- GameCube Fonts --
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# Bundled free alternatives exist but have padding differences causing misplaced text.
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