docs: plain punctuation in ten engine profiles

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Abdessamad Derraz committed 2026-10-04 16:50:39 +02:00
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@@ -24,16 +24,16 @@ notes: |
Top-level sub-trees the game pulls files from (every path is relative to
CDOGS_DATA_DIR, resolved through GetDataFilePath):
data/ — ammo.json, bullets.json, guns.json, pickups.json,
map_objects.json, character_classes.json, particles.json,
gamecontrollerdb.txt, prefixes.txt (configuration data)
graphics/ — sprites, font, icons; grafx.c:92 (cdogs_icon.bmp),
grafx.c:156 (font.png + font.json)
missions/ — single-player campaigns, mission packs (JSON)
music/ — menu, briefing, game, end, lose, victory tracks
(music.c:45-50 LoadMusic calls)
sounds/ — sfx wavs
dogfights/ — deathmatch arenas
data/: ammo.json, bullets.json, guns.json, pickups.json,
map_objects.json, character_classes.json, particles.json,
gamecontrollerdb.txt, prefixes.txt (configuration data)
graphics/: sprites, font, icons; grafx.c:92 (cdogs_icon.bmp),
grafx.c:156 (font.png + font.json)
missions/: single-player campaigns, mission packs (JSON)
music/: menu, briefing, game, end, lose, victory tracks
(music.c:45-50 LoadMusic calls)
sounds/: sfx wavs
dogfights/: deathmatch arenas
All open-source content (GPL-2.0). No separate BIOS or retail data required.