docs: plain punctuation in ten engine profiles

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Abdessamad Derraz committed 2026-10-04 16:50:39 +02:00
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@@ -24,20 +24,20 @@ notes: |
Recalbox's standalone ARM port of Final Burn Alpha, lineage pifba (originally
by Franxis / Oopsware for the GP2X, modernised to SDL2 by Recalbox). The
binary is installed as fba2x and runs with a ZIP path on the command line
(rpi/main.cpp:187 — "Usage: fba2x <path to rom><shortname>.zip").
(rpi/main.cpp:187, "Usage: fba2x <path to rom><shortname>.zip").
BIOS and ROM archives are resolved relative to szAppRomPath, hardcoded to
"roms/" in rpi/bzip.cpp:4 and overridden only through the rom path argument.
BzipOpen (rpi/bzip.cpp:355-394) iterates BurnDrvGetZipName(z) for every
BIOS/parent slot and opens "<roms/><name>" directly — no fallback
BIOS/parent slot and opens "<roms/><name>" directly: no fallback
directory walking.
Shared BIOS ROM sets flagged BDF_BOARDROM in the driver source:
- neogeo (burn/neogeo/d_neogeo.cpp) — SNK Neo Geo system BIOS
- pgm (burn/pgm/d_pgm.cpp) — IGS PGM board BIOS
- neogeo (burn/neogeo/d_neogeo.cpp), SNK Neo Geo system BIOS
- pgm (burn/pgm/d_pgm.cpp), IGS PGM board BIOS
CPS1 and CPS2 titles embed their program/encryption ROMs directly in each
game archive — no CPS board BIOS zip. CPS3 (burn/cps3/d_cps3.cpp) carries
game archive: no CPS board BIOS zip. CPS3 (burn/cps3/d_cps3.cpp) carries
the SH-2 BIOS as a BRF_BIOS member of each game's archive (red-earth,
jojo, sfiii, etc.), so there is no shared cps3.zip here either.