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feat: re-profile 30 emulators, beetle to parallel_n64
source-verified: mesen FdsBios.bin→alias, MesenDB.txt phantom (embedded). mupen64plus 64DD_IPL.bin→IPL.n64 (code path fix). neocd 000-lo.lo/ng-lo.rom phantoms (algorithmically generated). new profiles: mesen-s, mupen64plus next develop/gles2/gles3. regenerate database.
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@@ -1,14 +1,15 @@
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emulator: Mr.Boom
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type: game
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core_classification: official_port
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source: "https://github.com/libretro/mrboom-libretro"
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profiled_date: "2026-03-18"
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upstream: "https://github.com/libretro/mrboom-libretro"
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profiled_date: "2026-03-24"
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core_version: "3.1"
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display_name: "Mr.Boom (Bomberman)"
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cores: [mrboom]
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systems: []
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files: []
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notes: >
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Bomberman clone supporting up to 8 players. Ported to libretro from
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the original x86 assembly game by Remdy Software.
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All game assets are compiled into the core binary.
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No content file, BIOS, or system directory files required.
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Bomberman clone supporting up to 8 players. Converted from DOS x86
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assembly by the original author (Remdy Software) using asm2c.
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All game assets (graphics, sounds, music) are compiled into the core binary.
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