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feat: add hle_fallback to 9 emulator profiles
Marked files with HLE fallback based on source code analysis: - desmume: 3 files (NDSSystem.cpp fake BIOS generation) - dolphin: 31 files (HLE for IPL, DSP, fonts, Wii system) - pcsx_rearmed: 7 files (psxbios.c full HLE replacement) - easyrpg: 4 files (RTP and soundfonts optional) - dosbox_core: all MT-32/soundfont/BASS files - dosbox_pure: all MT-32/soundfont files - boytacean: 8 boot ROMs (open-source embedded in binary) - citra: shared_font.bin only (HLE for font rendering) - azahar: shared_font.bin only Not modified (no HLE): beetle_psx, duckstation, ecwolf, emuscv.
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@@ -67,6 +67,7 @@ files:
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- name: "easyrpg.soundfont"
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path: "easyrpg.soundfont"
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required: false
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hle_fallback: true
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source_ref: "decoder_fluidsynth.cpp:125, scene_logo.cpp:261"
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note: >
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General MIDI soundfont (SF2 format) for MIDI music playback. Many RPG
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@@ -82,6 +83,7 @@ files:
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- name: "wildmidi.cfg"
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path: "wildmidi.cfg"
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required: false
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hle_fallback: true
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source_ref: "decoder_wildmidi.cpp:103-104"
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note: >
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WildMidi configuration file pointing to GUS patch sets for MIDI
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@@ -96,6 +98,7 @@ files:
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- name: "RPG Maker 2000 RTP"
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path: "rtp/2000/"
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required: false
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hle_fallback: true
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type: directory
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source_ref: "filefinder_rtp.cpp:73-74"
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note: >
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@@ -114,6 +117,7 @@ files:
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- name: "RPG Maker 2003 RTP"
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path: "rtp/2003/"
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required: false
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hle_fallback: true
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type: directory
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source_ref: "filefinder_rtp.cpp:73-74"
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note: >
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