chore: drop the unsourceable flag on collected files

This commit is contained in:
Abdessamad Derraz committed 2026-08-11 18:12:59 +02:00
1 parent 837ea786b0
commit 6e5b15911f
4 files changed
-68

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-27
View File
@@ -156,7 +156,6 @@ files:
- name: uzdoom.pk3 - name: uzdoom.pk3
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/uzdoom.pk3" path: "uzdoom/uzdoom.pk3"
size: 3007398 size: 3007398
@@ -173,7 +172,6 @@ files:
- name: game_support.pk3 - name: game_support.pk3
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/game_support.pk3" path: "uzdoom/game_support.pk3"
size: 2382047 size: 2382047
@@ -190,7 +188,6 @@ files:
- name: game_widescreen_gfx.pk3 - name: game_widescreen_gfx.pk3
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/game_widescreen_gfx.pk3" path: "uzdoom/game_widescreen_gfx.pk3"
size: 5565936 size: 5565936
@@ -205,7 +202,6 @@ files:
- name: lights.pk3 - name: lights.pk3
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/lights.pk3" path: "uzdoom/lights.pk3"
size: 24030 size: 24030
@@ -220,7 +216,6 @@ files:
- name: brightmaps.pk3 - name: brightmaps.pk3
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/brightmaps.pk3" path: "uzdoom/brightmaps.pk3"
size: 246181 size: 246181
@@ -235,7 +230,6 @@ files:
- name: uzdoom.sf2 - name: uzdoom.sf2
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/soundfonts/uzdoom.sf2" path: "uzdoom/soundfonts/uzdoom.sf2"
size: 3299098 size: 3299098
@@ -251,7 +245,6 @@ files:
- name: GENMIDI.GS.wopl - name: GENMIDI.GS.wopl
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/fm_banks/GENMIDI.GS.wopl" path: "uzdoom/fm_banks/GENMIDI.GS.wopl"
size: 118767 size: 118767
@@ -266,7 +259,6 @@ files:
- name: gs-by-papiezak-and-sneakernets.wopn - name: gs-by-papiezak-and-sneakernets.wopn
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "uzdoom/fm_banks/gs-by-papiezak-and-sneakernets.wopn" path: "uzdoom/fm_banks/gs-by-papiezak-and-sneakernets.wopn"
size: 274864 size: 274864
@@ -280,7 +272,6 @@ files:
- name: ecwolf.pk3 - name: ecwolf.pk3
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "ecwolf/ecwolf.pk3" path: "ecwolf/ecwolf.pk3"
size: 185013 size: 185013
@@ -299,7 +290,6 @@ files:
- name: glprogs.pk4 - name: glprogs.pk4
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
size: 98396 size: 98396
md5: 3155df291027d253e2596db3fca1ac4a md5: 3155df291027d253e2596db3fca1ac4a
@@ -314,7 +304,6 @@ files:
- name: renderprogs.pk4 - name: renderprogs.pk4
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
size: 223453 size: 223453
md5: 7edee35e1e53475d9557c1026877ae7c md5: 7edee35e1e53475d9557c1026877ae7c
@@ -328,7 +317,6 @@ files:
- name: glsl.pk4 - name: glsl.pk4
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
size: 51642 size: 51642
md5: b94d15df5bf72a4c4510c834ef404ebb md5: b94d15df5bf72a4c4510c834ef404ebb
@@ -341,7 +329,6 @@ files:
- name: zzz_etqwbase.pk4 - name: zzz_etqwbase.pk4
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
size: 136061 size: 136061
md5: 2f5c49dca4993da5911d632d3962c1f3 md5: 2f5c49dca4993da5911d632d3962c1f3
@@ -355,7 +342,6 @@ files:
- name: legacy_v2.83.2.pk3 - name: legacy_v2.83.2.pk3
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "etw/legacy/legacy_v2.83.2.pk3" path: "etw/legacy/legacy_v2.83.2.pk3"
size: 30993701 size: 30993701
@@ -372,7 +358,6 @@ files:
- name: extras.pk3 - name: extras.pk3
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "xash/extras.pk3" path: "xash/extras.pk3"
size: 1491748 size: 1491748
@@ -389,7 +374,6 @@ files:
- name: cs16client-extras.pk3 - name: cs16client-extras.pk3
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "xash/cs16client-extras.pk3" path: "xash/cs16client-extras.pk3"
size: 12976942 size: 12976942
@@ -404,7 +388,6 @@ files:
- name: extras.zip - name: extras.zip
required: true required: true
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
size: 15081926 size: 15081926
md5: 15944b9068602a6d36905be035e9e547 md5: 15944b9068602a6d36905be035e9e547
@@ -419,7 +402,6 @@ files:
- name: d3_sabot_a7.pk4 - name: d3_sabot_a7.pk4
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "doom3/base/zzz_idTech4Amm_d3_sabot_a7.pk4" path: "doom3/base/zzz_idTech4Amm_d3_sabot_a7.pk4"
size: 2399406 size: 2399406
@@ -436,7 +418,6 @@ files:
- name: q4_sabot_a9.pk4 - name: q4_sabot_a9.pk4
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "quake4/q4base/zzz_idTech4Amm_q4_sabot_a9.pk4" path: "quake4/q4base/zzz_idTech4Amm_q4_sabot_a9.pk4"
size: 21143072 size: 21143072
@@ -451,7 +432,6 @@ files:
- name: play_original_doom3_level.pk4 - name: play_original_doom3_level.pk4
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "doom3/rivensin/zzz_idTech4Amm_play_original_doom3_level.pk4" path: "doom3/rivensin/zzz_idTech4Amm_play_original_doom3_level.pk4"
size: 16866 size: 16866
@@ -466,7 +446,6 @@ files:
- name: doom3_chinese_translation_doom3bfg.pk4 - name: doom3_chinese_translation_doom3bfg.pk4
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
category: game_data category: game_data
path: "doom3/base/doom3_chinese_translation_doom3bfg.pk4" path: "doom3/base/doom3_chinese_translation_doom3bfg.pk4"
size: 5138117 size: 5138117
@@ -481,7 +460,6 @@ files:
- name: controls_theme.zipak - name: controls_theme.zipak
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
size: 3133490 size: 3133490
md5: 9f6f5073fda93251f7a48a91a6d4c5d1 md5: 9f6f5073fda93251f7a48a91a6d4c5d1
sha1: 5be92df9e74843bc6071e3627f4fd876d499a490 sha1: 5be92df9e74843bc6071e3627f4fd876d499a490
@@ -496,7 +474,6 @@ files:
- name: btn_jump.png - name: btn_jump.png
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
description: "Default on-screen button images, 52 files" description: "Default on-screen button images, 52 files"
note: >- note: >-
Read from the assets root when the theme is the built-in one. The set Read from the assets root when the theme is the built-in one. The set
@@ -508,7 +485,6 @@ files:
- name: generic.json - name: generic.json
required: false required: false
bundled: true bundled: true
unsourceable: "arrives with the application package, not sourced separately"
path: "keyboard/generic.json" path: "keyboard/generic.json"
size: 10278 size: 10278
md5: ef9b27699a627334930f6d4252b644d5 md5: ef9b27699a627334930f6d4252b644d5
@@ -522,7 +498,6 @@ files:
- name: autoexec.cfg - name: autoexec.cfg
required: false required: false
unsourceable: "console commands written by the user for one install"
description: "Console script the engine runs at startup" description: "Console script the engine runs at startup"
note: >- note: >-
Executed by the id-derived engines from the mod folder and from the base Executed by the id-derived engines from the mod folder and from the base
@@ -535,7 +510,6 @@ files:
- name: description.txt - name: description.txt
required: false required: false
unsourceable: "text written by whoever assembled the mod folder"
description: "Blurb shown for a mod in the chooser" description: "Blurb shown for a mod in the chooser"
note: >- note: >-
Read from the root of a mod folder when the mod list is built and shown Read from the root of a mod folder when the mod list is built and shown
@@ -560,7 +534,6 @@ files:
- name: "controls_theme/<name>/btn_jump.png" - name: "controls_theme/<name>/btn_jump.png"
required: false required: false
unsourceable: "button artwork authored per theme, with no released set to collect"
description: "Button images of a user theme" description: "Button images of a user theme"
note: >- note: >-
A folder under `controls_theme/` in any search path, or inside a `.zipak` A folder under `controls_theme/` in any search path, or inside a `.zipak`
-14
View File
@@ -44,7 +44,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Typeface for the virtual keyboard and overlays" description: "Typeface for the virtual keyboard and overlays"
note: "Built into a Typeface at CanvasWrapper construction, which is a field initializer of Canvas and therefore runs for every MIDlet that opens one. Drives the key captions, the soft bar and the FPS counter." note: "Built into a Typeface at CanvasWrapper construction, which is a field initializer of Canvas and therefore runs for every MIDlet that opens one. Drives the key captions, the soft bar and the FPS counter."
@@ -54,7 +53,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Default microedition system properties" description: "Default microedition system properties"
note: "Read from assets/defaults when a profile is created and again when the config screen or updateSystemProperties fills the field. Each line becomes a System.setProperty pair at MIDlet startup, carrying microedition.configuration, microedition.platform, the JSR version strings and the vendor identity values." note: "Read from assets/defaults when a profile is created and again when the config screen or updateSystemProperties fills the field. Each line becomes a System.setProperty pair at MIDlet startup, carrying microedition.configuration, microedition.platform, the JSR version strings and the vendor identity values."
@@ -64,7 +62,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for the screen blitter" description: "Vertex shader for the screen blitter"
note: "Compiled when the GL surface is created and no user shader is selected. Graphics mode 1 is the default, so this is the standard display path. Also compiled as the Simple program of the Mascot Capsule renderer." note: "Compiled when the GL surface is created and no user shader is selected. Graphics mode 1 is the default, so this is the standard display path. Also compiled as the Simple program of the Mascot Capsule renderer."
@@ -74,7 +71,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for the screen blitter" description: "Fragment shader for the screen blitter"
note: "Paired with simple.vsh. createProgram returning -1 raises RuntimeException at surface creation." note: "Paired with simple.vsh. createProgram returning -1 raises RuntimeException at surface creation."
@@ -84,7 +80,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for untextured Mascot Capsule geometry" description: "Vertex shader for untextured Mascot Capsule geometry"
note: "Program.create builds the tex, color, simple and sprite programs together the first time the Mascot Capsule renderer initializes, so all four pairs are read on the first micro3d frame." note: "Program.create builds the tex, color, simple and sprite programs together the first time the Mascot Capsule renderer initializes, so all four pairs are read on the first micro3d frame."
@@ -94,7 +89,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for untextured Mascot Capsule geometry" description: "Fragment shader for untextured Mascot Capsule geometry"
note: "Carries the sphere map, toon threshold and primitive colour uniforms of the Color program." note: "Carries the sphere map, toon threshold and primitive colour uniforms of the Color program."
@@ -104,7 +98,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for textured Mascot Capsule geometry" description: "Vertex shader for textured Mascot Capsule geometry"
note: "Built by Program.create alongside the other three pairs." note: "Built by Program.create alongside the other three pairs."
@@ -114,7 +107,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for textured Mascot Capsule geometry" description: "Fragment shader for textured Mascot Capsule geometry"
note: "Carries the texture size, transparency and sphere map uniforms of the Tex program." note: "Carries the texture size, transparency and sphere map uniforms of the Tex program."
@@ -124,7 +116,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for Mascot Capsule sprites" description: "Vertex shader for Mascot Capsule sprites"
note: "Built by Program.create alongside the other three pairs." note: "Built by Program.create alongside the other three pairs."
@@ -134,7 +125,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for Mascot Capsule sprites" description: "Fragment shader for Mascot Capsule sprites"
note: "Carries the texture size, transparency and colour key uniforms of the Sprite program." note: "Carries the texture size, transparency and colour key uniforms of the Sprite program."
@@ -144,7 +134,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "JSR-184 M3G engine" description: "JSR-184 M3G engine"
note: "Named by System.loadLibrary(\"javam3g\") outside any catch, the first time the toolkit reports the UI thread available. Built by ndkBuild from the m3g sources against GLES 1.1." note: "Named by System.loadLibrary(\"javam3g\") outside any catch, the first time the toolkit reports the UI thread available. Built by ndkBuild from the m3g sources against GLES 1.1."
@@ -154,7 +143,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Mascot Capsule vertex and buffer routines" description: "Mascot Capsule vertex and buffer routines"
note: "Loaded from the static initializer of Utils, so the first Mascot Capsule call brings it in. Holds fillBuffer, glReadPixels and the bone transform." note: "Loaded from the static initializer of Utils, so the first Mascot Capsule call brings it in. Holds fillBuffer, glReadPixels and the bone transform."
@@ -164,7 +152,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "X.509 certificate for the crash report endpoint" description: "X.509 certificate for the crash report endpoint"
note: "Read into a trust store only when a crash report is sent from Android 4.1 through 4.4, where TLSv1.2 is forced. A read or certificate failure falls back to the default socket factory." note: "Read into a trust store only when a crash report is sent from Android 4.1 through 4.4, where TLSv1.2 is forced. A read or certificate failure falls back to the default socket factory."
@@ -174,7 +161,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Third party licence text of the about screen" description: "Third party licence text of the about screen"
note: "Read when the licences dialog is opened and shown as HTML. Emulation never touches it." note: "Read when the licences dialog is opened and shown as HTML. Emulation never touches it."
-22
View File
@@ -53,7 +53,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Default microedition system properties" description: "Default microedition system properties"
note: "Read from assets/defaults when a profile is created, when the config screen has no stored value and when updateSystemProperties fills the field. Each line becomes a System.setProperty and MidletSystem.setProperty pair at MIDlet startup, carrying microedition.configuration, microedition.platform, the JSR version strings and the vendor identity values." note: "Read from assets/defaults when a profile is created, when the config screen has no stored value and when updateSystemProperties fills the field. Each line becomes a System.setProperty and MidletSystem.setProperty pair at MIDlet startup, carrying microedition.configuration, microedition.platform, the JSR version strings and the vendor identity values."
@@ -63,7 +62,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for the screen blitter" description: "Vertex shader for the screen blitter"
note: "Compiled when the GL surface is created and no user shader is selected. Graphics mode 1 is the default, so this is the standard display path. Also compiled as the Simple program of the Mascot Capsule renderer." note: "Compiled when the GL surface is created and no user shader is selected. Graphics mode 1 is the default, so this is the standard display path. Also compiled as the Simple program of the Mascot Capsule renderer."
@@ -73,7 +71,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for the screen blitter" description: "Fragment shader for the screen blitter"
note: "Paired with simple.vsh. createProgram returning -1 raises RuntimeException at surface creation." note: "Paired with simple.vsh. createProgram returning -1 raises RuntimeException at surface creation."
@@ -83,7 +80,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for untextured Mascot Capsule geometry" description: "Vertex shader for untextured Mascot Capsule geometry"
note: "Program.create builds the tex, color, simple and sprite programs together the first time the Mascot Capsule renderer draws, so all four pairs are read on the first micro3d frame." note: "Program.create builds the tex, color, simple and sprite programs together the first time the Mascot Capsule renderer draws, so all four pairs are read on the first micro3d frame."
@@ -93,7 +89,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for untextured Mascot Capsule geometry" description: "Fragment shader for untextured Mascot Capsule geometry"
note: "Carries the sphere map, toon threshold and primitive colour uniforms of the Color program." note: "Carries the sphere map, toon threshold and primitive colour uniforms of the Color program."
@@ -103,7 +98,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for textured Mascot Capsule geometry" description: "Vertex shader for textured Mascot Capsule geometry"
note: "Built by Program.create alongside the other three pairs." note: "Built by Program.create alongside the other three pairs."
@@ -113,7 +107,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for textured Mascot Capsule geometry" description: "Fragment shader for textured Mascot Capsule geometry"
note: "Carries the texture size, sphere map and toon uniforms of the Tex program." note: "Carries the texture size, sphere map and toon uniforms of the Tex program."
@@ -123,7 +116,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for Mascot Capsule sprites" description: "Vertex shader for Mascot Capsule sprites"
note: "Built by Program.create alongside the other three pairs." note: "Built by Program.create alongside the other three pairs."
@@ -133,7 +125,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for Mascot Capsule sprites" description: "Fragment shader for Mascot Capsule sprites"
note: "Carries the texture size and colour key uniforms of the Sprite program." note: "Carries the texture size and colour key uniforms of the Sprite program."
@@ -143,7 +134,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Vertex shader for the Nokia M3D renderer" description: "Vertex shader for the Nokia M3D renderer"
note: "Compiled when a MIDlet first binds a com.nokia.mid.m3d context. Carries the position, texture coordinate and matrix inputs." note: "Compiled when a MIDlet first binds a com.nokia.mid.m3d context. Carries the position, texture coordinate and matrix inputs."
@@ -153,7 +143,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Fragment shader for the Nokia M3D renderer" description: "Fragment shader for the Nokia M3D renderer"
note: "Paired with m3d.vsh. A link failure raises RuntimeException in the constructor." note: "Paired with m3d.vsh. A link failure raises RuntimeException in the constructor."
@@ -163,7 +152,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Binary class patches applied during MIDlet conversion" description: "Binary class patches applied during MIDlet conversion"
note: "Index of class CRC32 to patch offset, read by the static field initializer of AndroidProducer and again for each matching class the dexer instruments. A read failure outside end of file is rethrown as RuntimeException, which breaks class initialization and therefore every conversion. Patch entries are applied by the SRC/EXT/FWD/BWD opcode stream of BinaryPatcher." note: "Index of class CRC32 to patch offset, read by the static field initializer of AndroidProducer and again for each matching class the dexer instruments. A read failure outside end of file is rethrown as RuntimeException, which breaks class initialization and therefore every conversion. Patch entries are applied by the SRC/EXT/FWD/BWD opcode stream of BinaryPatcher."
@@ -173,7 +161,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Third party licence text of the about screen" description: "Third party licence text of the about screen"
note: "Read when the licences dialog is opened and shown as HTML. Emulation never touches it." note: "Read when the licences dialog is opened and shown as HTML. Emulation never touches it."
@@ -183,7 +170,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "X.509 certificate for the crash report endpoint" description: "X.509 certificate for the crash report endpoint"
note: "Named as an ACRA certificate path only when the crash sender is configured on Android 4.1 through 4.4, where TLSv1.2 is forced. Every other release uses the default socket factory." note: "Named as an ACRA certificate path only when the crash sender is configured on Android 4.1 through 4.4, where TLSv1.2 is forced. Every other release uses the default socket factory."
@@ -193,7 +179,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "NDK C++ runtime for the native modules" description: "NDK C++ runtime for the native modules"
note: "Named ahead of every other native library, in the static initializers of GLESUtils and micro3d Utils, in the M3G toolkit init and in both synthesizer classes." note: "Named ahead of every other native library, in the static initializers of GLESUtils and micro3d Utils, in the M3G toolkit init and in both synthesizer classes."
@@ -203,7 +188,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "GLES blit routines for the Nokia M3D and Mexa OpenGL surfaces" description: "GLES blit routines for the Nokia M3D and Mexa OpenGL surfaces"
note: "Loaded from the static initializer of GLESUtils, so the first blit brings it in. Holds the GLES1 and GLES2 bitmap blits." note: "Loaded from the static initializer of GLESUtils, so the first blit brings it in. Holds the GLES1 and GLES2 bitmap blits."
@@ -213,7 +197,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "JSR-184 M3G engine" description: "JSR-184 M3G engine"
note: "Named by System.loadLibrary outside any catch, the first time the toolkit reports the UI thread available. Built by ndkBuild from the m3g sources against GLES 1.1." note: "Named by System.loadLibrary outside any catch, the first time the toolkit reports the UI thread available. Built by ndkBuild from the m3g sources against GLES 1.1."
@@ -223,7 +206,6 @@ files:
system: j2me system: j2me
required: true required: true
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Mascot Capsule vertex and buffer routines" description: "Mascot Capsule vertex and buffer routines"
note: "Loaded from the static initializer of Utils, so the first Mascot Capsule call brings it in. Holds fillBuffer, glReadPixels and the bone transform." note: "Loaded from the static initializer of Utils, so the first Mascot Capsule call brings it in. Holds fillBuffer, glReadPixels and the bone transform."
@@ -233,7 +215,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Audio output stream of the sound bank synthesizers" description: "Audio output stream of the sound bank synthesizers"
note: "Named by both synthesizer classes ahead of their own libraries. Reached only when a sound bank is selected, and SynthPluginFactory catches the load failure and falls back to the Android synthesizer." note: "Named by both synthesizer classes ahead of their own libraries. Reached only when a sound bank is selected, and SynthPluginFactory catches the load failure and falls back to the Android synthesizer."
@@ -243,7 +224,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Shared player and listener code of the synthesizer plugins" description: "Shared player and listener code of the synthesizer plugins"
note: "Named by both synthesizer classes ahead of their own libraries. Same fallback as liboboe.so." note: "Named by both synthesizer classes ahead of their own libraries. Same fallback as liboboe.so."
@@ -253,7 +233,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "Sonivox EAS synthesizer" description: "Sonivox EAS synthesizer"
note: "Loaded from the static initializer of LibEAS when a sound bank is selected. Links the sonivox wavetable engine statically and reads the bank as a DLS collection. A failure leaves the TinySoundFont plugin or the Android synthesizer." note: "Loaded from the static initializer of LibEAS when a sound bank is selected. Links the sonivox wavetable engine statically and reads the bank as a DLS collection. A failure leaves the TinySoundFont plugin or the Android synthesizer."
@@ -263,7 +242,6 @@ files:
system: j2me system: j2me
required: false required: false
bundled: true bundled: true
unsourceable: "ships inside the application package"
category: game_data category: game_data
description: "TinySoundFont synthesizer" description: "TinySoundFont synthesizer"
note: "Loaded from the static initializer of LibTSF when a sound bank is selected. Reads the bank as a SoundFont and plays standard MIDI files. A failure leaves the EAS plugin or the Android synthesizer." note: "Loaded from the static initializer of LibTSF when a sound bank is selected. Reads the bank as a SoundFont and plays standard MIDI files. A failure leaves the EAS plugin or the Android synthesizer."
-5
View File
@@ -158,11 +158,6 @@ files:
validation: [signature] validation: [signature]
description: "Microsoft Visual C++ 2015-2022 redistributable installer" description: "Microsoft Visual C++ 2015-2022 redistributable installer"
source_ref: "src/xenia/app/xenia_main.cc:578-582, src/xenia/ui/redist_installer_wx.cc:144-172, 379-409, 766-875" source_ref: "src/xenia/app/xenia_main.cc:578-582, src/xenia/ui/redist_installer_wx.cc:144-172, 379-409, 766-875"
unsourceable: >-
The aka.ms link is a rolling redirect to whatever build Microsoft
currently publishes, so the artifact has no fixed identity to record; the
source pins no SHA-256 for that reason and verifies an Authenticode chain
with a "Microsoft Corporation" signer instead.
note: >- note: >-
Not loaded by the emulator. The runtime version is read from Not loaded by the emulator. The runtime version is read from
HKLM\SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\x64, and when it is HKLM\SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\x64, and when it is