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chore: point seven profiles' refs at their values
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@@ -458,10 +458,11 @@ files:
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sha1: 0a16f66d7816d73af3b28dea2bb292415695f6f7
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description: "Vulkan texture function shader"
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note: >-
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Read into the device at creation and specialised per draw. A source
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that cannot be read fails GSDeviceVK::Create, and Vulkan is the backend
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the libretro core presents through.
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source_ref: "pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp:2308-2317, pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp:5349-5364, pcsx2/GS/Renderers/Common/GSDevice.cpp:372-375"
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Read from the resources directory into the device at creation
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(pcsx2/GS/Renderers/Common/GSDevice.cpp:372-375) and specialised per
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draw. A source that cannot be read fails GSDeviceVK::Create, and Vulkan
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is the backend the libretro core presents through.
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source_ref: "pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp:2308-2317, pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp:5349-5364"
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- name: convert.glsl
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path: pcsx2/resources/shaders/vulkan/convert.glsl
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@@ -828,7 +829,7 @@ files:
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Named as the placeholder texture when the fullscreen interface
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initialises; that initialisation fails without it and the interface
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stays closed.
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source_ref: "pcsx2/ImGui/FullscreenUI.cpp:335-341, pcsx2/ImGui/ImGuiFullscreen.cpp:292-300"
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source_ref: "pcsx2/ImGui/FullscreenUI.cpp:335-341, pcsx2/ImGui/ImGuiFullscreen.cpp:216-226, 292-300"
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- name: no-save.png
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path: pcsx2/resources/fullscreenui/no-save.png
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@@ -1381,7 +1382,8 @@ files:
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size: 656
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sha1: d168d39632798f8be799d21bd0a0c9ca13533272
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description: "Flag icon, game list region unclassified"
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source_ref: "pcsx2/ImGui/FullscreenUI.cpp:2846, pcsx2/GameList.cpp:155-190, pcsx2-qt/GameList/GameListModel.cpp:486"
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note: "Opened as icons/flags/Other.svg by the fullscreen game list (pcsx2/ImGui/FullscreenUI.cpp:2846)."
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source_ref: "pcsx2/GameList.cpp:155-190, pcsx2-qt/GameList/GameListModel.cpp:486"
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- name: pl.svg
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path: pcsx2/resources/icons/flags/pl.svg
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