mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-16 05:42:31 -05:00
Add emulator profiles and update docs
Add new emulator profiles (ares, BigPEmu, Eden, Model2, PrimeHack, Supermodel, Suyu, Xenia Canary, Yuzu) under emulators/*.yml with metadata, notes, file lists and exclusion/hle details. Update README counts (emulators/systems/files summary and auto-generated timestamp) and bump generated_at in database.json. Adjust mkdocs.yml navigation counts and add Yuzu entry to the Emulators nav.
This commit is contained in:
36
emulators/supermodel.yml
Normal file
36
emulators/supermodel.yml
Normal file
@@ -0,0 +1,36 @@
|
||||
emulator: Supermodel
|
||||
type: standalone
|
||||
source: https://github.com/trzy/Supermodel
|
||||
upstream: https://github.com/trzy/Supermodel
|
||||
profiled_date: "2026-03-26"
|
||||
core_version: "0.3a"
|
||||
display_name: "Supermodel (Sega Model 3)"
|
||||
cores:
|
||||
- supermodel
|
||||
systems:
|
||||
- sega-model3
|
||||
mode: standalone
|
||||
|
||||
notes: |
|
||||
Open-source Sega Model 3 arcade emulator by Bart Trzynadlowski (trzy) and
|
||||
contributors, under GPL-3.0. Emulates all three Model 3 steppings (1.0, 1.5,
|
||||
2.0/2.1) including Real3D graphics, SCSP sound, DSB1/DSB2 MPEG music boards,
|
||||
drive boards, and net board. Cross-platform (Windows, Linux, macOS).
|
||||
|
||||
Uses MAME-compatible ROM sets loaded from ZIP archives. GameLoader identifies
|
||||
games by CRC32 checksums defined in Config/Games.xml. Parent/child ROM set
|
||||
relationships exist between regional variants of the same game, not as shared
|
||||
BIOS sets. No standalone BIOS or firmware files are loaded outside of game ZIPs.
|
||||
|
||||
EmuDeck installs the Flatpak package (com.supermodel3.Supermodel). Config
|
||||
stored in ~/.supermodel/Config/. No checkBIOS entry in EmuDeck.
|
||||
|
||||
files: []
|
||||
|
||||
exclusion_note: >
|
||||
The Sega Model 3 arcade hardware has no shared system BIOS. Each game board
|
||||
contains its own program ROMs (CROM), video ROMs (VROM), sound program, sound
|
||||
samples, and optional DSB/drive board ROMs, all contained within per-game
|
||||
MAME-format ZIP archives. Supermodel loads all required data from these game
|
||||
ZIPs via CRC32-based identification defined in Games.xml. No standalone BIOS
|
||||
or firmware files are referenced by the emulator source code.
|
||||
Reference in New Issue
Block a user