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docs: document per-system save folders
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@@ -562,10 +562,20 @@ The save directory itself is the platform's: `save_directory` in
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`platforms/_registry.yml` names it where the frontend keeps it in one place.
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RetroArch keeps `saves/` beside `system/` and sorts by core, so Azahar's keys
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land in `saves/Azahar/Azahar/sysdata/keys.txt`. Lakka keeps
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`/storage/savefiles`. Batocera, RetroBat and RetroPie hand each game or system
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a folder of its own: those entries are listed as omitted
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(`no_save_directory`), never placed in the BIOS tree where the core does not
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look.
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`/storage/savefiles`, and EmuDeck one unsorted `~/Emulation/saves/retroarch/saves`
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for every core.
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Batocera, KNULLI, Recalbox, RetroBat and RetroDECK hand a core the save folder
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of the system it was launched for (`by_system`): Batocera's configgen writes
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`/userdata/saves/<system>` at each launch. The file then goes once below each
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system that runs the core there, so libretro Dolphin's `User/GBA/gba_bios.bin`
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lands in both `saves/gamecube/User/GBA/` and `saves/wii/User/GBA/` on Batocera.
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RetroBat sorts Dolphin's saves by core too, which adds `dolphin-emu/`.
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RetroPie, ROCKNIX, AmberELEC and EmuELEC keep saves beside each game, and RomM
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runs cores in the browser: no single place exists, so those entries are listed
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as omitted (`no_save_directory`), never placed in the BIOS tree where the core
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does not look.
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### File entry fields
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