Update : PSP

This commit is contained in:
Abdessamad DERRAZ
2021-04-20 12:59:47 +02:00
parent 835a359cea
commit 91c0d70c0c
114 changed files with 49906 additions and 2841 deletions

View File

@@ -1,33 +1,38 @@
// by guest(r) - guest.r@gmail.com
// license: GNU-GPL
attribute vec4 a_position;
attribute vec2 a_texcoord0;
uniform vec2 u_texelDelta;
varying vec4 v_texcoord0;
varying vec4 v_texcoord1;
varying vec4 v_texcoord2;
varying vec4 v_texcoord3;
varying vec4 v_texcoord4;
varying vec4 v_texcoord5;
varying vec4 v_texcoord6;
float scaleoffset = 0.8;
void main()
{
float x = u_texelDelta.x*scaleoffset;
float y = u_texelDelta.y*scaleoffset;
gl_Position = a_position;
v_texcoord0 = a_texcoord0.xyxy;
v_texcoord1 = v_texcoord0;
v_texcoord2 = v_texcoord0;
v_texcoord4 = v_texcoord0;
v_texcoord5 = v_texcoord0;
v_texcoord1.y-=y;
v_texcoord2.y+=y;
v_texcoord4.x-=x;
v_texcoord5.x+=x;
}
// by guest(r) - guest.r@gmail.com
// license: GNU-GPL
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
attribute vec4 a_position;
attribute vec2 a_texcoord0;
uniform vec2 u_texelDelta;
varying vec4 v_texcoord0;
varying vec4 v_texcoord1;
varying vec4 v_texcoord2;
varying vec4 v_texcoord3;
varying vec4 v_texcoord4;
varying vec4 v_texcoord5;
varying vec4 v_texcoord6;
float scaleoffset = 0.8;
void main()
{
float x = u_texelDelta.x*scaleoffset;
float y = u_texelDelta.y*scaleoffset;
gl_Position = a_position;
v_texcoord0 = a_texcoord0.xyxy;
v_texcoord1 = v_texcoord0;
v_texcoord2 = v_texcoord0;
v_texcoord4 = v_texcoord0;
v_texcoord5 = v_texcoord0;
v_texcoord1.y-=y;
v_texcoord2.y+=y;
v_texcoord4.x-=x;
v_texcoord5.x+=x;
}