From ad66fa6ed1f0b2a9ac709f643cf9d2a829b97ab3 Mon Sep 17 00:00:00 2001 From: Abdessamad Derraz <3028866+Abdess@users.noreply.github.com> Date: Mon, 9 Nov 2026 16:43:03 +0100 Subject: [PATCH] docs: say where lzdoom looks for fm banks --- emulators/lzdoom.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/emulators/lzdoom.yml b/emulators/lzdoom.yml index 0aa911f89..5be55755b 100644 --- a/emulators/lzdoom.yml +++ b/emulators/lzdoom.yml @@ -185,7 +185,7 @@ files: size: 118767 sha1: "538d220d87b86b997f539265eb12a6c319e17a1c" source_ref: "src/CMakeLists.txt:1225, src/gameconfigfile.cpp:175-202, src/sound/music/i_soundfont.cpp:352-356" - note: "OPL3 bank copied next to the executable, read only with adl_use_custom_bank. The RetroPie package leaves it out." + note: "OPL3 bank of the tree, copied to fm_banks/ beside the executable. The Windows and macOS builds search $PROGDIR/fm_banks, the Linux build searches $HOME/.config/lzdoom/fm_banks and the share directories but not the program directory (src/gameconfigfile.cpp:178-200). Played only when adl_use_custom_bank is on and adl_custom_bank names it (src/sound/music/music_config.cpp:92-99). The RetroPie package leaves it out." - name: "gs-by-papiezak-and-sneakernets.wopn" category: game_data @@ -196,7 +196,7 @@ files: size: 274864 sha1: "12e77c61ae107b7dbcebb230fe45ec7791a07877" source_ref: "src/CMakeLists.txt:1227, src/gameconfigfile.cpp:175-202, src/sound/music/i_soundfont.cpp:357-361" - note: "OPN2 bank copied next to the executable, read only with opn_use_custom_bank. The RetroPie package leaves it out." + note: "OPN2 bank of the tree, copied to fm_banks/ beside the executable. The Windows and macOS builds search $PROGDIR/fm_banks, the Linux build searches $HOME/.config/lzdoom/fm_banks and the share directories but not the program directory (src/gameconfigfile.cpp:178-200). Played only when opn_use_custom_bank is on and opn_custom_bank names it (src/sound/music/music_config.cpp:253-260). The RetroPie package leaves it out." # ================================================================ # IWADs (user-supplied). One is needed to start a game.