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fix: scan hidden engine dirs, anchor data ignore
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@@ -50,6 +50,13 @@ NODEDUP_DIRS = {
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# BBK dictionary ROMs are addressed by model directory, and the OS ROM
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# the A4988 folder needs is the one the gam4980 core is given.
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"BBK",
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# Engine data trees read by path: one sound or one sprite sits under
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# several characters, campaigns or episodes, and each copy is opened
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# where it lies.
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"C-Dogs SDL",
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"Ikemen GO",
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"Theme Hospital",
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"TheXTech",
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}
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