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feat: publish board sets and sets with no bios
The games index now names, per arcade core, the game sets that load no BIOS set and every BIOS set, so a set on a card the DAT does not know is told apart from one that needs nothing. Each board default core of a rom folder gets its own fallback set, and index.json maps every folder name a setup uses to its systems, for a games folder on a computer.
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@@ -21,7 +21,9 @@ when it differs from the name (naomi_cart.cpp:75).
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Output: games/arcade/<profile>.json. CHD games are listed, not resolved: a
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CHD is game content. A ``romof`` pointing outside the DAT is listed with its
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target, never guessed.
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target, never guessed. The games that load no BIOS set (``no_bios``) and
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every BIOS set (``bios_sets``) are listed too: a set name on a card that
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none of the lists holds is one the core's DAT does not know.
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"""
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from __future__ import annotations
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@@ -202,6 +204,8 @@ def build_index(sets: dict[str, SetEntry], marker: str) -> dict:
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"devices": {k: sorted(v) for k, v in sorted(devices.items())},
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"chd": sorted(n for n, e in games.items() if e.disks),
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"missing_parents": dict(sorted(missing.items())),
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"no_bios": sorted(set(games) - with_bios - set(missing)),
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"bios_sets": sorted(bios_names),
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"counts": {
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"sets": len(sets),
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"games": len(games),
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@@ -321,6 +325,8 @@ def flycast_index(source: str) -> dict:
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"devices": {},
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"chd": sorted(chd),
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"missing_parents": dict(sorted(unknown.items())),
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"no_bios": [],
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"bios_sets": sorted(set(archive_of.values())),
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"counts": {
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"sets": len(games) + len(archive_of),
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"games": len(games),
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