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feat: profile what RetroBat and RetroPie run
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
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@@ -57,6 +57,11 @@ NODEDUP_DIRS = {
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"Ikemen GO",
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"Theme Hospital",
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"TheXTech",
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# Aleph One opens each scenario's Physics Models and the Splitwolf mod
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# tree its sounds and maps by path: Marathon 2 and Infinity share one
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# Standard.phyA, lwmp/ repeats 182 files across its levels.
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"Bungie",
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"splitwolf",
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# CatacombGL reads each game's folder by name and compares sizes only:
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# the Armageddon and Apocalypse intro shapes SHP1, SHP9 to SHP13 are the
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# Abyss shareware bytes under the retail names, and each game opens
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