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feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys. retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts (font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths. ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp, HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
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25
bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/GUP.ini
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25
bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/GUP.ini
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# GUPE8P, GUPJ8P, GUPP8P - Shadow the Hedgehog
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[Core]
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# Values set here will override the main Dolphin settings.
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CPUThread = False
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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VertexRounding = True
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[Video_Settings]
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# Force texture cache to the middle option - fixes the bloom bleed/artifacting and SFD video slowdown issues present on Safe and Fast
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SafeTextureCacheColorSamples = 512
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WidescreenHeuristicStandardRatio = 0.91
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WidescreenHeuristicWidescreenRatio = 1.21
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WidescreenHeuristicAspectRatioSlop = 0.15
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[Video_Stereoscopy]
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StereoConvergence = 1
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