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feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys. retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts (font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths. ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp, HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
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@@ -351,15 +351,21 @@ class Scraper(BaseScraper):
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"sony-playstation": [
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{"name": "psxonpsp660.bin", "destination": "psxonpsp660.bin", "required": False},
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],
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# Dolphin GC BIOS — ref: DolphinLibretro/Boot.cpp:72-73,
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# Dolphin GC — ref: DolphinLibretro/Boot.cpp:72-73,
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# BootManager.cpp:200-217, CommonPaths.h:139 GC_IPL="IPL.bin"
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# Core searches: system/dolphin-emu/Sys/GC/<region>/IPL.bin
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# System.dat names (gc-ntsc-10.bin etc.) are NOT what Dolphin loads.
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# We add the correct Dolphin paths pointing to the same files.
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# Core searches system/dolphin-emu/Sys/ for data and BIOS.
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# System.dat gc-ntsc-*.bin names are NOT what Dolphin loads.
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# We add the correct Dolphin paths for BIOS + essential firmware.
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"nintendo-gamecube": [
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{"name": "gc-ntsc-12.bin", "destination": "dolphin-emu/Sys/GC/USA/IPL.bin", "required": False},
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{"name": "gc-pal-12.bin", "destination": "dolphin-emu/Sys/GC/EUR/IPL.bin", "required": False},
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{"name": "gc-ntsc-12.bin", "destination": "dolphin-emu/Sys/GC/JAP/IPL.bin", "required": False},
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# DSP firmware — ref: Source/Core/Core/HW/DSPLLE/DSPHost.cpp
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{"name": "dsp_coef.bin", "destination": "dolphin-emu/Sys/GC/dsp_coef.bin", "required": True},
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{"name": "dsp_rom.bin", "destination": "dolphin-emu/Sys/GC/dsp_rom.bin", "required": True},
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# Fonts — ref: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp
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{"name": "font_western.bin", "destination": "dolphin-emu/Sys/GC/font_western.bin", "required": False},
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{"name": "font_japanese.bin", "destination": "dolphin-emu/Sys/GC/font_japanese.bin", "required": False},
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],
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# minivmac casing — ref: minivmac/src/MYOSGLUE.c
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# doc says MacII.rom, repo has MacII.ROM — both work on case-insensitive FS
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