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feat: profile 9 new buildbot cores
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emulator: video_processor
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type: utility
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core_classification: pure_libretro
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source: "https://github.com/libretro/libretro-video-processor"
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source_mirror: "https://git.libretro.com/libretro/libretro-video-processor"
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upstream: "https://github.com/jaredmcneill/libretro-v4l2"
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author: "Jared McNeill"
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profiled_date: "2026-09-17"
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source_commit: "8fe4751f0039a1b645bf750531fcfc234958a7ac"
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upstream_commit: "c608ced893583e0a8a8153890f99453fd1647d53"
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core_version: "0.0.2"
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display_name: "Video Processor (V4L2)"
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cores:
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- video_processor
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systems: []
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notes: |
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Capture core for V4L2 devices: a console plugged into a capture card is
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shown through the frontend so its scalers and shaders apply to the signal.
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The core opens the capture device, requests RGB24 and two mmap buffers,
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and converts each dequeued frame to RGB565 for the video callback. Audio
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comes from an ALSA capture PCM opened at 48 kHz, S16_LE, two channels, and
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is read from the frontend audio callback. There is no emulation, no state
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to serialize and no memory map.
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ref: video_processor_v4l2.c:299-419, video_processor_v4l2.c:492-529,
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video_processor_v4l2.c:531-544, video_processor_v4l2.c:554-698
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Both devices are picked from core options built in retro_set_environment.
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The video list comes from a udev enumeration of the video4linux subsystem
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filtered on the /dev/video prefix, or from a fixed /dev/video0 to
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/dev/video3 list when libudev is not compiled in. The audio list comes from
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the ALSA PCM hints whose IOID is Input and whose name starts with hw: or
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default:. These are device nodes and PCM names, not files: nothing is read
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from the system directory, no path is built and no file is opened. The
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content handed to retro_load_game is not looked at either: valid_extensions
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is NULL, need_fullpath is false and the core never declares no-content
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support, so the frontend still asks for a file whose bytes are ignored.
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ref: video_processor_v4l2.c:140-205, video_processor_v4l2.c:208-242,
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video_processor_v4l2.c:244-268, video_processor_v4l2.c:448-455
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The frame rate is the frameperiod of the active V4L2 standard and the
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pixel aspect comes from VIDIOC_CROPCAP; retro_get_region reports NTSC when
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the standard carries the NTSC bit and PAL otherwise. A device that does not
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enumerate its active standard makes retro_load_game fail.
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ref: video_processor_v4l2.c:457-480, video_processor_v4l2.c:593-617,
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video_processor_v4l2.c:728-731
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Linux only, through linux/videodev2.h. libv4l2, ALSA and libudev are each
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autodetected by the Makefile and dropped when their header is missing;
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without libv4l2 the raw ioctl path is used and the format conversion the
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library provides is lost. The GitLab CI installs the three development
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packages, and the buildbot binary for linux x86_64 links libv4l2.so.0,
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libasound.so.2 and libudev.so.1. RetroArch also compiles a diverged copy of
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this core into its own binary under cores/libretro-video-processor when
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HAVE_VIDEOPROCESSOR is set; that copy declares no-content support and adds
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capture and output mode options, and opens the same device nodes only.
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ref: video_processor_v4l2.c:45-57, Makefile:107-124
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Written by Jared McNeill in July 2016 as libretro-v4l2. The libretro fork
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carries the author's last commits, the audio batch callback and the ALSA
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overrun recovery, then the 2026 CI and dependency autodetection change; the
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original repository stopped at the RGB24 conversion commit.
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files: []
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source_ref: "video_processor_v4l2.c:27-28, .gitlab-ci.yml:19"
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