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https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 12:22:33 -05:00
feat: shared groups, scraper subdir prefixes, arcade + emulator profiles
shared groups in _shared.yml: np2kai, keropi, quasi88, kronos, ep128emu with source references for each subdirectory requirement. libretro_scraper: CORE_SUBDIR_MAP applies subdirectory prefixes at generation time (np2kai/, keropi/, dc/). EXTRA_SYSTEMS adds QUASI88. SYSTEM_SHARED_GROUPS injects includes for kronos/np2kai/keropi. new BIOS: CPS3 (23 ZIPs), Cannonball OutRun (40 ROMs), PCem PC BIOS (73 files), VICE Commodore ROMs, Spectrum ZIPs, dc_bios.bin, X1 fonts. new emulator profiles: redream, melonds_ds, lrps2 with doc vs source notes. platforms/README.md documents shared groups architecture.
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emulators/lrps2.yml
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emulators/lrps2.yml
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# LRPS2 — Sony PlayStation 2 (libretro)
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# ref: libretro/lrps2, docs.libretro.com/library/lrps2
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# Same BIOS as PCSX2 standalone, placed in pcsx2/bios/ subfolder.
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# Also needs GameIndex.yaml for game compatibility database.
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#
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# doc vs source: docs say "no specific filename required" for BIOS, any
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# valid 4 MB PS2 BIOS dump works. Docs do not list GameIndex.yaml as a
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# BIOS file, but the source code loads it from pcsx2/resources/ and it
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# is needed for game-specific patches and compatibility fixes.
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# SCPH-10000 not recommended per docs (lower compatibility).
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emulator: LRPS2
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type: libretro
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cores: [lrps2]
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source: "https://github.com/libretro/lrps2"
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systems:
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- sony-playstation-2
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notes: |
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Libretro port of PCSX2. Uses the same BIOS files as standalone PCSX2.
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BIOS must NOT be zipped. Any valid PS2 BIOS works (SCPH-10000 not
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recommended due to lower compatibility). BIOS goes in pcsx2/bios/.
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GameIndex.yaml goes in pcsx2/resources/ and is needed for proper
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game-specific settings (patches, fixes).
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files:
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- name: GameIndex.yaml
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system: sony-playstation-2
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required: true
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note: "game compatibility database, not a BIOS — pcsx2/resources/GameIndex.yaml"
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source_ref: "pcsx2/GameIndex.yaml"
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emulators/melonds_ds.yml
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emulators/melonds_ds.yml
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# melonDS DS — Nintendo DS/DSi (libretro, newer fork)
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# ref: JesseTG/melonds-ds, docs.libretro.com/library/melonds_ds
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# Prefers files in "melonDS DS/" subfolder. DS mode has HLE fallback.
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# DSi mode requires real BIOS + NAND dump.
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#
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# doc vs source: docs use bios7.bin/bios9.bin (NDS) and dsi_bios7.bin/
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# dsi_bios9.bin (DSi). The older melonDS core uses the same names.
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# Repo stores NDS ARM7/ARM9 as biosdsi7.bin/biosdsi9.bin (DSi dumps that
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# also work for NDS). The md5 in docs (df692a80/a392174e) are for the
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# smaller NDS-only dumps, different from the DSi dumps in the repo.
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emulator: melonDS DS
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type: libretro
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cores: [melonds_ds]
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source: "https://github.com/JesseTG/melonds-ds"
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systems:
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- nintendo-ds
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- nintendo-dsi
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notes: |
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Newer fork of melonDS for libretro with DSi support.
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DS BIOS files are optional (built-in FreeBIOS used as fallback).
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DSi mode requires all four DSi-specific files.
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Core searches "melonDS DS/" subfolder first, then system root.
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files:
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# DS mode (optional, FreeBIOS fallback)
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- name: bios7.bin
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system: nintendo-ds
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required: false
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md5: df692a80a5b1bc90728bc3dfc76cd948
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note: "NDS ARM7 BIOS"
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- name: bios9.bin
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system: nintendo-ds
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required: false
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md5: a392174eb3e572fed6447e956bde4b25
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note: "NDS ARM9 BIOS"
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- name: firmware.bin
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system: nintendo-ds
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required: false
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sha1: 8497afdd16af92d6887b71582846c40514e9039f
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md5: 145eaef5bd3037cbc247c213bb3da1b3
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size: 262144
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# DSi mode (required)
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- name: dsi_firmware.bin
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system: nintendo-dsi
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required: true
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sha1: d2a5af338f09c5cbdd5d7628db5b9c075c69b616
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md5: 8daa89fd280b3e5ec79fbab73ad6684e
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size: 131072
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- name: dsi_nand.bin
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system: nintendo-dsi
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required: true
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sha1: b48f44194fe918aaaec5298861479512b581d661
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md5: dfafb1908da8f527df7a372e649b50be
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size: 251658304
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emulators/redream.yml
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emulators/redream.yml
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# Redream — Sega Dreamcast (libretro)
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# ref: libretro/redream, docs.libretro.com/library/redream
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# Uses dc/boot.bin and dc/flash.bin (different names from Flycast)
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# Same BIOS data as Flycast's dc_boot.bin / dc_flash.bin
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#
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# doc vs source: docs list boot.bin md5 e10c53c2f8b90bab96ead2d368858623
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# which matches dc_bios.bin in the repo. Flycast uses dc_boot.bin (same
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# data, 2 MB) while Redream calls it boot.bin. The flash.bin is identical
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# across both cores.
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emulator: Redream
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type: libretro
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source: "https://github.com/libretro/redream"
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systems:
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- sega-dreamcast
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files:
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sega-dreamcast:
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- name: dc_bios.bin
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destination: dc/boot.bin
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required: true
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sha1: 8951d1bb219ab2ff8583033d2119c899cc81f18c
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md5: e10c53c2f8b90bab96ead2d368858623
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size: 2097152
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- name: dc_flash.bin
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destination: dc/flash.bin
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required: true
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sha1: 94d44d7f9529ec1642ba3771ed3c5f756d5bc872
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md5: 0a93f7940c455905bea6e392dfde92a4
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size: 131072
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