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feat: shared groups, scraper subdir prefixes, arcade + emulator profiles
shared groups in _shared.yml: np2kai, keropi, quasi88, kronos, ep128emu with source references for each subdirectory requirement. libretro_scraper: CORE_SUBDIR_MAP applies subdirectory prefixes at generation time (np2kai/, keropi/, dc/). EXTRA_SYSTEMS adds QUASI88. SYSTEM_SHARED_GROUPS injects includes for kronos/np2kai/keropi. new BIOS: CPS3 (23 ZIPs), Cannonball OutRun (40 ROMs), PCem PC BIOS (73 files), VICE Commodore ROMs, Spectrum ZIPs, dc_bios.bin, X1 fonts. new emulator profiles: redream, melonds_ds, lrps2 with doc vs source notes. platforms/README.md documents shared groups architecture.
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# LRPS2 — Sony PlayStation 2 (libretro)
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# ref: libretro/lrps2, docs.libretro.com/library/lrps2
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# Same BIOS as PCSX2 standalone, placed in pcsx2/bios/ subfolder.
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# Also needs GameIndex.yaml for game compatibility database.
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#
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# doc vs source: docs say "no specific filename required" for BIOS, any
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# valid 4 MB PS2 BIOS dump works. Docs do not list GameIndex.yaml as a
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# BIOS file, but the source code loads it from pcsx2/resources/ and it
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# is needed for game-specific patches and compatibility fixes.
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# SCPH-10000 not recommended per docs (lower compatibility).
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emulator: LRPS2
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type: libretro
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cores: [lrps2]
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source: "https://github.com/libretro/lrps2"
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systems:
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- sony-playstation-2
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notes: |
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Libretro port of PCSX2. Uses the same BIOS files as standalone PCSX2.
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BIOS must NOT be zipped. Any valid PS2 BIOS works (SCPH-10000 not
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recommended due to lower compatibility). BIOS goes in pcsx2/bios/.
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GameIndex.yaml goes in pcsx2/resources/ and is needed for proper
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game-specific settings (patches, fixes).
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files:
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- name: GameIndex.yaml
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system: sony-playstation-2
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required: true
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note: "game compatibility database, not a BIOS — pcsx2/resources/GameIndex.yaml"
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source_ref: "pcsx2/GameIndex.yaml"
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