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fix: correct OpenTyrian shapes profiling error
Remove 30 phantom shapes[2-v].dat entries. shapeFile[34] in lvlmast.c maps to newsh?.shp (enemy sprites), NOT shapes?.dat (level tilesets). Only 5 shapes exist: ), W, X, Y, Z — the characters actually referenced by level data. Verified against trapexit/libretro-opentyrian source. Cross-ref: 54 -> 24.
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@@ -1,5 +1,5 @@
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{
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"generated_at": "2026-03-28T23:23:19Z",
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"generated_at": "2026-03-28T23:28:30Z",
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"total_size": 9256201656,
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