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chore: standardize notes: to note: in file entries
240 file-level entries used notes: instead of the canonical note: field. verify.py and cross_reference.py only read note:, so these were silently ignored.
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@@ -164,7 +164,7 @@ files:
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sha1: "f6b1eebc4b2d200ec6d3d21d51325d5b48c60252"
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validation: [sha1, size]
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source_ref: "mt32emu.h:5126,5143"
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notes: "pairs with any MT-32 v1.x control ROM"
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note: "pairs with any MT-32 v1.x control ROM"
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- name: "CM32L_PCM.ROM"
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description: "CM-32L/CM-64/LAPC-I PCM ROM"
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@@ -174,7 +174,7 @@ files:
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sha1: "289cc298ad532b702461bfc738009d9ebe8025ea"
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validation: [sha1, size]
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source_ref: "mt32emu.h:5127,5144"
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notes: "pairs with MT-32 v2.x or CM-32L control ROMs. Lower half aliases MT-32 PCM."
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note: "pairs with MT-32 v2.x or CM-32L control ROMs. Lower half aliases MT-32 PCM."
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# -- General MIDI SoundFont --
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@@ -183,7 +183,7 @@ files:
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required: false
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hle_fallback: true
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source_ref: "dosbox_pure_libretro.cpp:1375,2760"
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notes: >
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note: >
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Any .SF2 or .SF3 file in the system directory works. The core lists all
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found SoundFonts in the MIDI config dropdown. DOSBOX.SF2 is the conventional
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name and is also auto-detected when placed inside game content on C: drive.
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