feat: re-profile 40 emulators, harden CI workflows

profile emulators pd777 through tic80, add frozen snapshots
(puae2021, snes9x2002/2005/2010, stella2014/2023).

CI: replace github-script with gh CLI, add test execution,
job-level permissions, propagate changed output, pin jsonschema.
This commit is contained in:
Abdessamad Derraz
2026-03-25 07:00:17 +01:00
parent 0543165ed2
commit ebb55a445b
69 changed files with 2337 additions and 1544 deletions
+6 -3
View File
@@ -1,9 +1,12 @@
emulator: PrBoom
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/libretro-prboom"
profiled_date: "2026-03-18"
upstream: "http://prboom.sourceforge.net/"
profiled_date: "2026-03-24"
core_version: "v2.5.0"
display_name: "Doom (PrBoom)"
cores: [prboom]
systems: [doom]
notes: |
@@ -22,7 +25,7 @@ notes: |
(d_main.c:1073-1074), so the file is technically optional but expected
for correct rendering of menus, HUD digits, and extended features.
File search order (libretro.c I_FindFile, line 1743):
File search order (libretro.c I_FindFile, line 1742):
1. WAD directory (same folder as the loaded game WAD)
2. system/prboom/ subdirectory
3. system/ directory directly
@@ -47,5 +50,5 @@ files:
md5: "72ae1b47820fcc93cc0df9c428d0face"
sha1: "5f4aed208301449c2e9514edfd325fe9dead76fa"
crc32: "a5751b99"
source_ref: "d_main.c:1069-1078 (PACKAGE .wad load), libretro.c:1743-1780 (I_FindFile search), config.h:46 (PACKAGE=prboom)"
source_ref: "d_main.c:1069-1078 (PACKAGE .wad load), libretro.c:1742-1784 (I_FindFile search), config.h:46 (PACKAGE=prboom)"
notes: "Searched in system/prboom/ then system/. Falls back to internal defaults if missing, but menus and HUD may render incorrectly without it."