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https://github.com/Abdess/retroarch_system.git
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feat: re-profile 40 emulators, harden CI workflows
profile emulators pd777 through tic80, add frozen snapshots (puae2021, snes9x2002/2005/2010, stella2014/2023). CI: replace github-script with gh CLI, add test execution, job-level permissions, propagate changed output, pin jsonschema.
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@@ -1,9 +1,12 @@
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emulator: PrBoom
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/libretro-prboom"
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profiled_date: "2026-03-18"
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upstream: "http://prboom.sourceforge.net/"
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profiled_date: "2026-03-24"
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core_version: "v2.5.0"
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display_name: "Doom (PrBoom)"
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cores: [prboom]
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systems: [doom]
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notes: |
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@@ -22,7 +25,7 @@ notes: |
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(d_main.c:1073-1074), so the file is technically optional but expected
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for correct rendering of menus, HUD digits, and extended features.
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File search order (libretro.c I_FindFile, line 1743):
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File search order (libretro.c I_FindFile, line 1742):
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1. WAD directory (same folder as the loaded game WAD)
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2. system/prboom/ subdirectory
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3. system/ directory directly
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@@ -47,5 +50,5 @@ files:
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md5: "72ae1b47820fcc93cc0df9c428d0face"
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sha1: "5f4aed208301449c2e9514edfd325fe9dead76fa"
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crc32: "a5751b99"
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source_ref: "d_main.c:1069-1078 (PACKAGE .wad load), libretro.c:1743-1780 (I_FindFile search), config.h:46 (PACKAGE=prboom)"
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source_ref: "d_main.c:1069-1078 (PACKAGE .wad load), libretro.c:1742-1784 (I_FindFile search), config.h:46 (PACKAGE=prboom)"
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notes: "Searched in system/prboom/ then system/. Falls back to internal defaults if missing, but menus and HUD may render incorrectly without it."
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