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feat: re-profile 40 emulators, harden CI workflows
profile emulators pd777 through tic80, add frozen snapshots (puae2021, snes9x2002/2005/2010, stella2014/2023). CI: replace github-script with gh CLI, add test execution, job-level permissions, propagate changed output, pin jsonschema.
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@@ -1,7 +1,9 @@
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emulator: TIC-80
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/TIC-80"
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profiled_date: "2026-03-18"
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upstream: "https://github.com/nesbox/TIC-80"
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profiled_date: "2026-03-25"
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core_version: "0.80.0"
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display_name: "TIC-80"
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cores:
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@@ -10,22 +12,17 @@ systems:
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- tic80
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notes: |
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TIC-80 is a fantasy computer for making, playing and sharing tiny games.
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The libretro port wraps the nesbox/TIC-80 engine as a submodule.
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Fantasy computer for making, playing and sharing tiny games.
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The libretro repo wraps nesbox/TIC-80 as a submodule; the libretro
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wrapper (tic80_libretro.c) lives in the upstream repo itself.
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The core loads .tic cartridge files (and .png for cart-as-image format)
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entirely through the libretro data buffer (need_fullpath = false,
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tic80_libretro.c:340). Content bytes are passed directly to tic80_load()
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at retro_load_game() (tic80_libretro.c:1152).
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Content loaded entirely via libretro data buffer (need_fullpath = false,
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tic80_libretro.c:340). No call to RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY.
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No code path reads any file from the system directory. All VM resources
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(sprites, palette, font, sound engine) are compiled into the binary.
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The core never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. There is no
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code path that reads any file from the system directory. No BIOS, firmware,
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or boot ROM exists for this platform -- TIC-80 is a self-contained virtual
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machine with all system resources built into the engine binary.
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The TIC-80 VM provides 80x45 tilemap, 240x136 screen, 256 8x8 sprites,
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4 channels of sound, and supports Lua, Moonscript, JavaScript, Wren,
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Fennel, Squirrel, Ruby, Python, and Janet as scripting languages.
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TIC_MODULE_EXT (dynamic scripting plugins) is disabled in libretro
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builds via #if !defined(__LIBRETRO__) in tic80_config.h:36.
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files: []
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@@ -34,14 +31,12 @@ platform_details:
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extensions: "tic, png"
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source_ref: "tic80_libretro.c:339"
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notes: |
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.tic is the native cartridge format containing code, sprites, map,
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sound, and music data. .png support allows loading cartridges
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.tic is the native cartridge format. .png loads cartridges
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encoded as cover images (code stored in PNG metadata).
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runtime:
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source_ref: "nesbox/TIC-80 (submodule at core/)"
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notes: |
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The entire TIC-80 runtime (CPU, GPU, APU, scripting engines) is
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compiled into the core binary. No external dependencies at runtime.
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Entire runtime compiled into the binary. No external dependencies.
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State serialization uses TIC_PERSISTENT_SIZE * 4 bytes of pmem()
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data (tic80_libretro.c:1203-1243).
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