From ed45cd4a76a66697ad7de1825198062221416dce Mon Sep 17 00:00:00 2001 From: Abdessamad Derraz <3028866+Abdess@users.noreply.github.com> Date: Sat, 8 Aug 2026 06:19:38 +0200 Subject: [PATCH] fix: drop advancemame language file entry --- emulators/advancemame.yml | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/emulators/advancemame.yml b/emulators/advancemame.yml index 27bbf88c..a0654055 100644 --- a/emulators/advancemame.yml +++ b/emulators/advancemame.yml @@ -72,8 +72,11 @@ notes: | alternatives. Neo Geo lists MVS revisions alone, the AES, Universe and debug entries being commented out (src/drivers/neogeo.c:1420-1423,1439-1442). - The four support files sit directly in $home or $data - (advance/osd/fileio.c:81,88-90, advance/linux/file.c:249-256). Samples and + The support files sit directly in $home or $data + (advance/osd/fileio.c:81,88-90, advance/linux/file.c:249-256). A language + file is read too, under whatever name misc_languagefile carries + (advance/osd/glue.c:715-716); the project ships none, English being built + into the binary (src/ui_text.c:263-265). Samples and artwork are per-game archives under dir_sample and dir_artwork, ZIP only, named after the driver: WAV members for samples (src/sound/samples.c:198-200), a .art layout and its PNGs for @@ -117,15 +120,6 @@ files: Absent, the exit menu always prompts instead of checking coin and play state. - - name: english.lng - required: false - category: game_data - source_ref: "advance/osd/glue.c:716,3290" - note: >- - User interface translation, extension lng - (src/fileio.c:941), selected by misc_languagefile. Absent, uistring_init - keeps the built-in English strings (src/ui_text.c:263-265). - # SNK Neo Geo MVS - name: neogeo.zip required: true