diff --git a/emulators/fpse-ng.yml b/emulators/fpse-ng.yml index 83fb2c582..5f38217fb 100644 --- a/emulators/fpse-ng.yml +++ b/emulators/fpse-ng.yml @@ -70,13 +70,11 @@ notes: | of 0x80000 bytes after "Loading '%s'...", and a miss reports "Can't load biosfile '%s', switching to HLE", sets the HLE bit and writes "CEX-3000/1001/1002 by K.S.", "System ROM Version 2.2 12/04/95 A" and the Sony - copyright line into BIOS memory, so no image is needed on its own. The FAQ on - the emulator's own site states that a file named scph1001.bin is recommended - and is not distributed with the emulator. + copyright line into BIOS memory, so no image is needed on its own. ref: Main.java:1169, Main.java:21925-21927, Main.java:25833-25835, Main.java:9943-9977, Main.java:30177-30192, Main.java:5392-5396, Main.java:36446-36451, Main.java:28751-28754, - libfpse.so 0x70e20-0x70f20, fpsece.net/faq.html + libfpse.so 0x70e20-0x70f20 Automatic detection recognises one dump and does it on content. Scanning storage, FPseNG keeps files whose lowercased name ends in .bin and whose length