Each standalone profile records where its version is read: the source
at its pin (clk 2026-07-23-136-g9020107, shadps4 0.20.1 WIP, eden
v0.2.0-401-g26a03d2), the APK, binary or archive read (kind package),
or, where no reading can be made, kind unverified with the reason: a
host the tools cannot read, a forge gone or not answering, no build
recorded as read, a pin on another branch. Those keep their value,
unconfirmed.
RetroBat, the only platform that runs RAINE, installs raine.7z whose
raine.exe reports 0.97.5 and was built on 16 March 2025, the bump its
CHANGELOG.md records at line 176. Upstream tagged 0.97.6b since. The
mass pin advance had moved the profile to master. It goes back to
8e25d5d, the last commit before that build, with the refs written for it.
One run of profile_sync --all --rebase-refs --fresh. Every guard held:
no ref to review, no prose left under an older pin, no file name or hash
literal gained in a cited file since the pin, no built_by pin and no pin
keyed by build mode. The site's record of cited source paths is rebuilt
with them.
Every cited block was read again at HEAD: no ref left to review, no
file name or hash literal added to a cited file since the pin
(--detect-new-files --watch-hashes), refs recaled with their pins.
Profiles built by a platform at a fixed commit, or whose bump would
leave prose under an older pin, stay where they were.
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.