Run from the retrobios package, a hint and --help named python3 install.py, a file that user does not have. The package's launcher sets RETROBIOS_BOOTSTRAP=pypi, and the command is read from the environment it runs in: uvx retrobios from uv's cache, pipx run retrobios from pipx's, retrobios once installed.
- The installer speaks without "you": the first screen asks "Where
to install?", rows read "Copy the BIOS files from an old card or a
folder", a close match reads "Close matches: ...". The handheld
launchers and their port text follow, and the pronoun guard no
longer lists any installer message.
- A setup that runs as an app opens on its one-line command, the
folder table after it; a setup that runs on its own device keeps
the network folder first, which its ZIP route needs.
- The home steps say what to do: "Its page gives one line to copy",
"Paste it, press Enter".
- The installer says "Every file on the list is in place." where it
said "Everything is in place.": a check covers the files the
collection holds, and the required ones it lacks follow.
- The FAQ, first install, legal and home pages state only what the
code shows (PlayStation 1 and Saturn run without a BIOS on some
emulators, save files are never touched, records are added).
- MinUI and MyMinUI show their own boot logos, and the Android,
Linux handheld and iPhone tiles show the Android robot, Tux and a
plain device icon, each credited in sources.json.
- Each Markdown copy, llms.txt and llms-full.txt name the commit
they were built from, version.json the current one, and the
answering rules tell assistants to fetch a stale copy again.
- The deploy lists the pages whose words changed (digests.json) and
posts them to IndexNow once the site is live.
Choosing GBA alone brought FBNeo's cheats and samples, 3,472 files,
because both trees listed every FBNeo system. The profile now names the
systems each serves, from the code: a driver's <name>.ini, cheat.dat,
cheatnes.dat or cheatsnes.dat (conc.cpp:815-828, 1059-1083), the md_,
pce_, tg_ and sgx_ drivers the tree holds, and samples read by arcade
drivers alone (samples.cpp:886-899).
The list now gives a tree the platform's ids its systems normalize to,
as a core extra's: the cheats said sega-megadrive where RetroArch says
sega-mega-drive, and a tree no platform system serves goes with the
files of none, as the pack puts it. The installer keeps a tree for the
systems chosen by name, not for every system a shared file names: the
arcade choice took blueMSX's machines through msx.zip.
With systems ticked since the check, the headline counted them (About
3479 files, 82.2 MB) and the Install row kept the whole list's size
(Install 6.6 GB). _ticked_estimate is the one count both read, offline
the files the folders copied from hold.
muOS names its GBA folder gameboyadvance first, which resolved to ares's
game-boy-advance. mgba lists nintendo-gba, so the fallback set was empty
and an unrecognised GBA game got no file. ares, dgen, picodrive, fbneo,
fbalpha2019 and emux_sms now use the ids the other profiles use, with
their old spellings kept as SYSTEM_ALIASES (bios.sms and fbneo's
Spectrum sets had fallen to the other bucket of the RetroArch list).
A folder whose name spells a machine its core does not run now also
holds the core's machines: a PC Engine CD folder run by mednafen_pce_fast
got no System Card. Install lists and install/games regenerated.
The full screen passes --platform=retroarch for a muOS card. Detection
never runs in that child, so games_setups fell back to RetroArch's own
setup and the run said no games folder was found beside MUOS/bios. The
card's own files now name its system, as card_app reads them.
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
--yes alone installed the whole list, 6.4 GB on a dArkOS card holding
two games, while the screen offers what the games need first. A run that
asks nothing now takes that first choice when the card holds games, and
says so. --all-files installs the whole list. A run given its list
(the screen's own runs) or narrowed by name is unchanged.
The manifest names the cores that read a tree no platform system
declares, every reader of a shared tree included. An install for the
games of a card keeps such a tree only when its plan runs one of them:
a SNES game on ArkOS (snes9x) no longer takes FBNeo's cheats and samples.
A system no setup names a core for keeps every core's tree.
The name step reused one variable for paths and for (path, md5, size)
tuples, the standalone copies reused targets inside its own loop, and
the WSL state read as object. Ten baseline entries no longer occur.
Main changed install.py without the launcher index, so --add-app
refused every launcher and nine tests failed on main itself. The demo
script added a list without a type, and an archive-size test still
built the data-tree refs without the needed flag the builder reads.
--for-games --required-only on a dArkOS card from a computer kept every
file of the list: --dest skipped the card's detection, so its rom
folders were never found. The games part beside the BIOS folder now
names them. The manifest marks a data tree every core runs without
(optional), and --required-only leaves it out: one GBA and one SNES game
took FBNeo's cheats and samples, 3,472 files no game opened.
Mini vMac opens no MinivMacBootv2.dsk at babdf7b5: disks come from a .cmd
(libretro-core.c:181-195) or disk1.dsk to disk9.dsk
(OSGLUERETRO.c:563-579). The name is the one Recalbox's configgen writes
into its .cmd, already recorded in its launchers: layer. Nine manifests
no longer send the 24 MB image to platforms that never open it.
dsi_bios7.bin and dsi_bios9.bin hold the DSi Panda devkit boot ROMs, eMMC
key-Y zeroed. Every md5 and crc32 declared under those names designates
a retail dump in the same directory, yet hashless entries (RetroBat,
dsperate) got the devkit ROMs by name. by_proven_name maps such a name to
the proven primaries beside it. kick13.rom, dsi_firmware.bin and
spectrum.zip follow the same rule.
EmuELEC's scripts/image writes COREELEC_DEVICE to os-release (v4.8, line
189), as a GameForce image shows. The installer reads it the way it does
for AmberELEC and applies install/targets/emuelec.json. MiSTer FPGA takes
EmuELEC's place in the test of a platform without targets.
A data archive cut mid-download was deleted on every failure: the retry and the next run started from zero, while the run said nothing was lost. The archive is now kept beside its tree with the validator its server sent, and the rest is asked for with Range and If-Range. Checked against the release: fbneo-samples stopped at 16 MB, the next run downloaded 34.6 MB of 50.5.
AmberELEC's metapackage adds LIBRETRO_CORES_EXTRA (bsnes, Mesen, melonDS, geolith) only on RG552, RG353 and RG503, and deletes those cores from es_systems.cfg on every other device (packages/amberelec/package.mk:23-31, 45-58 at a21975bf). The new target scraper reads the Makefile's device images, that test and es_systems.cfg the way the platform scraper does: RG351P, RG351V and RG351MP list 125 cores, the other three 136. The installer reads the device from COREELEC_DEVICE in os-release (scripts/image:168).
On a platform that writes bios/ in front of its destinations (RetroDECK, AmberELEC, EmuELEC), a core extra was grouped, dropped and held under its bare destination while the platform's declaration of the same file used bios/<name>. Beetle PSX's scph5501.bin was kept by the --region japan pack while the declaration was dropped and the installer dropped the path. extra_region_key keys every extra with the platform's declared root, in the builder, the manifest selection, verify's replay and the omissions. The same key gives the declared entries the systems of the core files at their path: every --system case of RetroDECK differed between pack and installer before, none does now.
A tarball tree was announced at its extracted size: yaps2 at 6.5 MB for a 21.2 MB download, Cemu's game profiles at 9.9 KB for 21.4 MB. refresh_data_dirs records the size of each archive it downloads (a tree current from before is measured, not refetched), the install lists carry it as archive_size, and the plan, the menu and the data event count it.
RetroPie, ROCKNIX, AmberELEC, EmuELEC and RomM keep their save directory in no fixed place, and their lists leave those files out with no hash or address. The run said to name the folder with --save-dir, and said it again when --save-dir was given. It now says the list holds none of them.
dosbox-x's et4000.bin matched only pcem's et4000.BIN. resolve_local_file, asked as dosbox-x, refuses another emulator's tree in its case-insensitive step, so the pack and installer leave it out, while the gap report and verify's core files resolved without the asker and counted it held. Both now resolve as the profile, and the manifests of Batocera and KNULLI no longer flag it held.
Two listing options printed one list, and --list-platforms, --list-targets and --list-emulators printed the same output with --system, --region or --core as without, code 0. A run now prints one list, and an option a listing ignores is refused.
A BIOS folder that is a file, or lies under one, failed at mkdir with EEXIST or ENOTDIR, and the run blamed permissions and offered sudo. It is now refused before anything is checked, with an error event whose reason is not_a_folder.
Native RetroArch on Linux keeps retroarch.cfg under $XDG_CONFIG_HOME/retroarch when the variable is set, and falls back to ~/.retroarch.cfg (file_path_special.c fill_pathname_application_data, configuration.c open_default_config_file at e98e1da0). Detection read ~/.config/retroarch only.
The target scraper kept its own copy of the EmuScripts table and took
.ps1 files the platform scraper never read, so emudeck-we's template
skeleton was published as a core and removed afterwards by an override.
Both scrapers now read emulator_of_script, and the platform scraper
lists the installers at the pinned revision, as launchers: and the
SteamOS target already did. Targets rescraped, override dropped.
The target scraper stripped -sa from every standalone package while the platform scraper keeps both spellings. vice-standalone, scummvm-standalone and supermodel3 answer to vice-sa, scummvm-sa and supermodel-sa only, so every targeted ROCKNIX build left them out. Both now read standalone_emulators(), and the targets are rescraped at tag 20261001.
The platform scraper kept lr-dosbox-pure as dosbox-pure, which matched the standalone DOSBox Pure Unleashed profile, while the target scraper wrote dosbox_pure. Both now read core_name(), and platforms/retropie.yml is rescraped at its pinned revision 46128cd2: only the libretro core names change, and six Unleashed files leave the RetroPie manifest.
PCSX2 stats <bios>.rom1 then <stem>.rom1, case-sensitive on Linux (BiosTools.cpp:214-229), and so does PCSX2 1.6 for erom. The pack wrote the stored SCPH-70004.ROM1, never found. A companion entry also seeded a scan of its own with a 4 MB bound and swept cheats, GameIndex.yaml and DVD firmware to the BIOS root. A companion now scans its image's folder for its own extension only, any size, since the code reads min(size, filesize), and is written as the code spells it.