The job carried if: false, which blocks workflow_dispatch as well as
push, so there was no way to cut a release through CI at all and the
comment described a temporary state that had become permanent.
Releasing is deliberate: the push trigger is gone and the job runs when
someone dispatches it. The seven-day rate limit stays as the guard
against dispatching twice, and concurrency no longer cancels a run that
may be midway through uploading assets.
A pack is the platform baseline plus what its cores need, so a profile
change alters pack contents; build.yml did not watch emulators/. Its
release notes read git log -15 on a depth-1 clone, which returns one
commit, and its test step ran a single module out of nineteen.
validate.yml ignored install.sh and install.ps1, so a PR touching only
a bootstrap skipped the test that pins them to install.py.
checkout and setup-python were pinned to v6 in two workflows and v7 in
the others; jsonschema was imported by validate_schemas.py and
declared nowhere, and requires-python claimed 3.10 while both
bootstraps accept 3.8.
A CI checkout omits every file over 50 MB, so verify and generate_pack
resolve those database entries against a disk that does not hold them and
report them missing. The generated README then stops matching the
committed one for a reason that has nothing to do with staleness.
restore_large_files.py writes them back from the release cache, matched by
SHA1 rather than by name, and only where the path is gitignored and
absent. The site workflow runs it, and refreshes the data directories, before
generating.
Replace grep-based restore with SHA1 matching via database.json.
The old grep heuristic failed for assets with renamed basenames
(dsi_nand_batocera42.bin) or special characters (MAME dots vs
spaces), and only restored to the first .gitignore match when
multiple paths shared a basename.
Fix 3 broken data directory sources:
- opentyrian: buildbot URL 404, use release asset
- syobonaction: invalid git_subtree URL, use GitHub archive
- stonesoup: same fix, adds 532 game data files
build.yml now downloads large-files release assets and copies them
to their bios/ paths (matched via .gitignore) before regenerating
the database. This fixes Batocera showing 675/680 instead of 679/680
on the remote (PS3UPDAT.PUP, dsi_nand.bin, PSVUPDAT.PUP were missing).
Local: Batocera 679/680, all others 100%.