install/games/ was last written before 7035da115 and 801af113b changed
the rom folders files (offers, searched_by) and before this branch's
profile and collection changes: test_published_files_are_current failed.
generate_games_index rewrites 37 files, setups and fallbacks. The
arcade indexes do not change, clone parents staying out of them.
Online pipeline at 169776790, generated twice with identical output: database, recipes, install manifests and games index, native exports, README, installer and report excerpts.
muOS names its GBA folder gameboyadvance first, which resolved to ares's
game-boy-advance. mgba lists nintendo-gba, so the fallback set was empty
and an unrecognised GBA game got no file. ares, dgen, picodrive, fbneo,
fbalpha2019 and emux_sms now use the ids the other profiles use, with
their old spellings kept as SYSTEM_ALIASES (bios.sms and fbneo's
Spectrum sets had fallen to the other bucket of the RetroArch list).
A folder whose name spells a machine its core does not run now also
holds the core's machines: a PC Engine CD folder run by mednafen_pce_fast
got no System Card. Install lists and install/games regenerated.
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
dsi_bios7.bin and dsi_bios9.bin hold the DSi Panda devkit boot ROMs, eMMC
key-Y zeroed. Every md5 and crc32 declared under those names designates
a retail dump in the same directory, yet hashless entries (RetroBat,
dsperate) got the devkit ROMs by name. by_proven_name maps such a name to
the proven primaries beside it. kick13.rom, dsi_firmware.bin and
spectrum.zip follow the same rule.
PCSX2 stats <bios>.rom1 then <stem>.rom1, case-sensitive on Linux (BiosTools.cpp:214-229), and so does PCSX2 1.6 for erom. The pack wrote the stored SCPH-70004.ROM1, never found. A companion entry also seeded a scan of its own with a 4 MB bound and swept cheats, GameIndex.yaml and DVD firmware to the BIOS root. A companion now scans its image's folder for its own extension only, any size, since the code reads min(size, filesize), and is written as the code spells it.
Demul 0.7 build 251220 (demul.exe sha1 e326ae66, the build RetroBat and Batocera 43.1 ship) loads its BIOS from MAME-style sets named in seven tables in the executable: dc, naomi, naomi2, segasp, awbios, hikaru, mie and segadimm, each member checked by size, crc32 and sha1. The profile lists every set with its members and cites the tables and the loader by address. dc_boot.bin, dc_flash.bin, naomigd.zip, hod2bios.zip, f355bios.zip, f355dlx.zip, airlbios.zip and jvs13551.zip are not read by this build and leave the profile.
GitLab refused the hundred raw reads per IP. A GitLab directory is now
read from one archive request, else a shallow sparse git fetch, and the
cache keeps its file list so offline runs know what is absent.
Each board builds system.ini against its defconfig: a core whose package
the board does not enable is dropped (pisnes was the SNES default
everywhere), and a system with no core is not built. The row names the
default most boards share, board_defaults the others. A files: list
names whole files and is carried as files through the index and the
installer.
A folder no name resolves, run by a core of several machines, now holds
those machines: thomson, multivision and pcv2 had no fallback, so their
games got no file. Arcade-indexed cores keep naming files per set.
Same files per platform. The manifests catch up with the per-system MAME
filing, the platform system join and declared_in, and name sfiii2a.zip as
missing. The games index fallback sets and the installer page samples
follow.
The games index now names, per arcade core, the game sets that load no
BIOS set and every BIOS set, so a set on a card the DAT does not know is
told apart from one that needs nothing. Each board default core of a rom
folder gets its own fallback set, and index.json maps every folder name
a setup uses to its systems, for a games folder on a computer.