A file that arrives with the emulator is already on the user's machine
and the packs leave it out. 4558 collected copies (1.4 GB) were reached
only by such entries, with no platform, other profile entry or install
manifest needing them. They are removed, and two release-asset copies
leave the ignore list. bundled_only.py now lists every copy of a listed
file, since the database keeps one path per content, and pipeline step
4d fails while one remains.
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
dedup.py removes a copy only when another file has the same SHA-1 and
the same name, keeping the higher-priority path, so resolution by hash
still finds the content. Verified rather than assumed: all 17268
manifest entries ship the same bytes as before, no destination gained
or lost, only the source paths consolidate. Every deleted path's content
is still held elsewhere.
12.1 MB and 48 empty directories go with them. The index and the
published artefacts are regenerated on top.
Four archives carried member names no MAME version uses. Each is decided
against MAME 0.289 at the revision the profiles cite:
manager.zip 1 -> 01 crvision.cpp:957
sys573.zip 700a01(gchgchmp).22g -> , ksys573.cpp:3575
cedmag.zip Magnet-Master-VID-E03.BIN cedar_magnet.cpp:1040
advision.zip b225__/b8223__ prefixes cut advision.cpp:456,459
Content is untouched: every member keeps its crc32 and size. The
archives are rebuilt with torrentzip so their bytes depend only on their
contents, which is the repository convention (51 of 60 sampled archives)
and what two of these four already were.
Batocera, RetroBat and RetroDECK pin the older naming, so the upstream
archives stay verbatim under .variants/ and resolve_local_file serves
each layer the copy it expects.
cdos20.rom (Cumana DOS 2.0), yados.rom (YA-DOS 0.5a),
dragonfly-1.3.rom (Ikon Ultra Drive v1.3) from World of
Dragon Archive and CCHDD GitHub. delta-premier.rom variant.
mameinfo.dat for MAME 2000/2003/2003-Plus game info.