ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
PCSX2 stats <bios>.rom1 then <stem>.rom1, case-sensitive on Linux (BiosTools.cpp:214-229), and so does PCSX2 1.6 for erom. The pack wrote the stored SCPH-70004.ROM1, never found. A companion entry also seeded a scan of its own with a 4 MB bound and swept cheats, GameIndex.yaml and DVD firmware to the BIOS root. A companion now scans its image's folder for its own extension only, any size, since the code reads min(size, filesize), and is written as the code spells it.
Demul 0.7 build 251220 (demul.exe sha1 e326ae66, the build RetroBat and Batocera 43.1 ship) loads its BIOS from MAME-style sets named in seven tables in the executable: dc, naomi, naomi2, segasp, awbios, hikaru, mie and segadimm, each member checked by size, crc32 and sha1. The profile lists every set with its members and cites the tables and the loader by address. dc_boot.bin, dc_flash.bin, naomigd.zip, hod2bios.zip, f355bios.zip, f355dlx.zip, airlbios.zip and jvs13551.zip are not read by this build and leave the profile.
GitLab refused the hundred raw reads per IP. A GitLab directory is now
read from one archive request, else a shallow sparse git fetch, and the
cache keeps its file list so offline runs know what is absent.
Each board builds system.ini against its defconfig: a core whose package
the board does not enable is dropped (pisnes was the SNES default
everywhere), and a system with no core is not built. The row names the
default most boards share, board_defaults the others. A files: list
names whole files and is carried as files through the index and the
installer.
A folder no name resolves, run by a core of several machines, now holds
those machines: thomson, multivision and pcv2 had no fallback, so their
games got no file. Arcade-indexed cores keep naming files per set.
Same files per platform. The manifests catch up with the per-system MAME
filing, the platform system join and declared_in, and name sfiii2a.zip as
missing. The games index fallback sets and the installer page samples
follow.