A file that arrives with the emulator is already on the user's machine
and the packs leave it out. 4558 collected copies (1.4 GB) were reached
only by such entries, with no platform, other profile entry or install
manifest needing them. They are removed, and two release-asset copies
leave the ignore list. bundled_only.py now lists every copy of a listed
file, since the database keeps one path per content, and pipeline step
4d fails while one remains.
A copy under .variants/ exists to hold a content its primary does
not. 29 held bytes another file already carried, under a second or
third identity: msx.rom and MSX.ROM variants equal to
MSX_8020-20bios.rom, naomi2.zip.da79eca4 whose suffix named the
primary's sha1 rather than its own. dedup now removes such a copy,
keeping one when only variants hold the content. The LaserActive
PAC-S10 BIOS lived only under .variants/ while RetroBat names it
without a hash; it moves beside its siblings.
Files verified by MD5 to be identical to their buildbot-fetched
copies in data/. resolve_local_file data directory fallback ensures
they remain resolvable for verify and pack generation.
disksys.rom non-Rev1 variant (SHA256 fdc1a76e, ares-compatible)
from Myrient No-Intro. GameCube dsp_rom.bin + dsp_coef.bin real
hardware dumps (adler32 match Dolphin) from Redump collection.
All placed as .variants/ — primaries unchanged.
add --emulator, --system, --standalone, --list-emulators, --list-systems
to verify.py and generate_pack.py. packs are RTU with data directories,
regional BIOS variants, and archive support.
validation: field per file (size, crc32, md5, sha1) with conflict
detection. by_path_suffix index in database.json for regional variant
resolution via dest_hint. restructure GameCube IPL to regional subdirs.
66 E2E tests, full pipeline verified.
dsp_coef.bin, dsp_rom.bin, font_western.bin, font_japanese.bin copied
back to bios/Nintendo/GameCube/ (needed by verify.py, were moved to
data/ with the Sys folder). Pack includes 2537 files with Dolphin Sys.