Three refs cited paths under Q3E/src/main/jni that the repository does
not carry: xash3d-fwgs and SeriousSamClassic are git submodules, so the
parent tree holds pointers and nothing else. They read as the separate
repositories they are, which is what the external form is for.
Reading the last two changed blocks turned up the substance.
ETQW_GLSL_SHADER_VERSION went from .3 to .6, and the bundled
zzz_etqwbase.pk4 grew from 136061 to 141815 bytes: the size, md5 and
sha1 the profile recorded describe the pack that was replaced. The new
one is in, the old one kept as a variant for builds that still expect
it, and GameResourceUrl gained two Quake 4 mod entries along the way.
70 refs, 68 anchored and 2 external, none left to read.
LinApple 3.0.0 moved every ROM out of hand-written byte arrays into
res/roms/*.rom, which scripts/generate_roms.sh compiles into
EmbeddedRoms.cpp behind an ENABLE_ROM_* macro. The bytes survived the
move: every hash this profile recorded against the old string literals
matches the image that replaced it.
The macros are what matters. ENABLE_ROM_CLONE_BASE64A,
ENABLE_ROM_CLONE_PRAVETS and ENABLE_ROM_CLONE_TK3000E are OFF in the
default build, so Base64A, Pravets 82/8M/8C and TK-3000 //e refuse to
start: mem_initialize finds no rom_data, names the cmake flag and the
--rom option, and returns -1. Five system ROMs the user has to supply,
none of them documented until now. The collection already held them.
Also new: icon.bmp, which the SDL frontends read from disk through the
data search path, and the J-Plus system ROM the old profile did not
list. The tree behind the old refs is gone, so the notes describe the
one that replaced it: five frontends, src/core, src/apple2, and a
program_dir still declared and never assigned.
38 refs, all anchored. 9 of 9 files present.
dedup.py removes a copy only when another file has the same SHA-1 and
the same name, keeping the higher-priority path, so resolution by hash
still finds the content. Verified rather than assumed: all 17268
manifest entries ship the same bytes as before, no destination gained
or lost, only the source paths consolidate. Every deleted path's content
is still held elsewhere.
12.1 MB and 48 empty directories go with them. The index and the
published artefacts are regenerated on top.
Rebuilt from the complete state: 8923 files indexed, 436 emulators, and
coverage up on every platform that gained a profile. The gap count falls
from 9 to 7, the three that closed being the C128 kernal, the Cave Story
build and Supermodel's Games.xml.
Whole pipeline green on this revision: database, provenance, recipes,
data directories, hash scrapers, truth, verify, packs, manifests,
consistency and pack integrity across the twelve platforms.
Regenerated with the large-file cache populated, the state CI builds
from: without it ten preserved entries resolve differently and the
counts drift by one file.