RomM merges a nightly core map into the stable one when netplay is on, so it launches azahar, bsnes and genesis_plus_gx_wide, which the inherited EmulatorJS list left out. The scraper now reads both maps from the tagged frontend source and fails if either is missing. The cited mednafen_pce mapping is at index.ts:481-482 in 5.4.0.
RomM's verify_file_hashes compares the size, then md5, sha1 or crc. We
compared md5 alone, so a fixture entry with one mistyped hash was left out
of the pack RomM would accept it from. The rule is declared in romm.yml
and read by verify, the builder and the manifest.
RetroDECK had stale buildbot hash a17e0e01 for scummvm.zip
(from old 9.5MB build, current is 79MB) copied to cpc464.rom.
RomM had same stale hash. Updated to current verified values.
All 8 platforms now 100% OK, 0 untested.
* feat: Initial addition of the RomM scraper and package
* docs: Added RomM to the verification modes table
* chore: Clean up scraper by removing workaround code from main() and an unused system translation map