Lakka and RetroPie keep the files that differ by case from a platform
name, core extras go to the claim that pins its content, and LRPS2
reads its own GameIndex.
Core lists now come from each platform's own sources: ROCKNIX gains
its standalone emulators, RetroBat drops the Batocera ports it never
ran, Recalbox reads its two MAME releases.
dedup.py removes a copy only when another file has the same SHA-1 and
the same name, keeping the higher-priority path, so resolution by hash
still finds the content. Verified rather than assumed: all 17268
manifest entries ship the same bytes as before, no destination gained
or lost, only the source paths consolidate. Every deleted path's content
is still held elsewhere.
12.1 MB and 48 empty directories go with them. The index and the
published artefacts are regenerated on top.
A destination can be declared by more than one system, bare in one and
hash-constrained in another. generate_pack resolves that with
_preferred_entries so the constrained sibling claims the destination;
generate_manifest never did, and named whatever answered to the name.
RetroDECK's bios/d2fdc.zip is the case: declared with an md5 in the
arcade system and bare under apple-ii. The pack carried the right
archive, 262 bytes reached through the MAME clone map, while the
manifest sent install.py to a 256-byte Apple II ROM. Downloading the
ZIP and running the installer gave different files.
A test now hashes every manifest entry a platform pins and compares it
against what the platform declares: 3295 entries, on the platforms whose
frontend reads the bytes. It accepts any of several declarations for one
destination, the member-composite MD5 Recalbox pins for arcade archives,
and Batocera's 29-character prefixes. Reinstating the old manifest entry
fails it.