Commit Graph
5 Commits
Author SHA1 Message Date
Abdessamad Derraz 69d593eb6d docs: cite the base set reader in OpenTTD
The original game files named only their .obg, .obs or .obm line. They now cite the CMake rules that configure and install the base set metadata, FindSets and AddFile that scan for it, FillSetDetails that reads its files and md5s groups, and the startup call per set type.
2026-11-10 13:25:00 +01:00
Abdessamad Derraz 3199bc2a55 fix: state standalone versions from their code
Each standalone profile records where its version is read: the source
at its pin (clk 2026-07-23-136-g9020107, shadps4 0.20.1 WIP, eden
v0.2.0-401-g26a03d2), the APK, binary or archive read (kind package),
or, where no reading can be made, kind unverified with the reason: a
host the tools cannot read, a forge gone or not answering, no build
recorded as read, a pin on another branch. Those keep their value,
unconfirmed.
2026-10-27 19:21:40 +01:00
Abdessamad Derraz ae33d3f991 fix: place openttd base sets under baseset/
fileio.cpp:48 names the baseset subfolder of each search path.
2026-10-24 00:48:55 +02:00
Abdessamad Derraz 3ff2045e28 docs: add data_root to openttd 2026-10-23 19:10:44 +02:00
Abdessamad Derraz bb19a6d5cf feat: profile what RetroBat and RetroPie run
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
2026-10-20 06:14:10 +02:00