Commit Graph
9 Commits
Author SHA1 Message Date
Abdessamad Derraz 3bebf75da5 chore: merge the last MAME fixes 2026-11-11 15:23:57 +01:00
Abdessamad Derraz e9329e411d chore: regenerate the games index
install/games/ was last written before 7035da115 and 801af113b changed
the rom folders files (offers, searched_by) and before this branch's
profile and collection changes: test_published_files_are_current failed.
generate_games_index rewrites 37 files, setups and fallbacks. The
arcade indexes do not change, clone parents staying out of them.
2026-11-11 15:21:53 +01:00
Abdessamad Derraz 7c5ad8366b chore: regenerate the data for the release 2026-11-11 13:55:41 +01:00
Abdessamad Derraz c31068c362 chore: regenerate data, manifests and docs
Online pipeline at 169776790, generated twice with identical output: database, recipes, install manifests and games index, native exports, README, installer and report excerpts.
2026-11-10 03:28:35 +01:00
Abdessamad Derraz 2589099f2d chore: merge origin/main
install/games regenerated over both sides.
2026-11-09 07:12:07 +01:00
Abdessamad Derraz fcd6753b9e fix: one id per machine for the games fallback
muOS names its GBA folder gameboyadvance first, which resolved to ares's
game-boy-advance. mgba lists nintendo-gba, so the fallback set was empty
and an unrecognised GBA game got no file. ares, dgen, picodrive, fbneo,
fbalpha2019 and emux_sms now use the ids the other profiles use, with
their old spellings kept as SYSTEM_ALIASES (bios.sms and fbneo's
Spectrum sets had fallen to the other bucket of the RetroArch list).

A folder whose name spells a machine its core does not run now also
holds the core's machines: a PC Engine CD folder run by mednafen_pce_fast
got no System Card. Install lists and install/games regenerated.
2026-11-09 06:13:24 +01:00
Abdessamad Derraz ab9fe76de2 fix: resolve the cores handhelds rename
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
2026-11-09 06:04:42 +01:00
Abdessamad Derraz d1bf77a09c fix: write PS2 companions as PCSX2 opens them
PCSX2 stats <bios>.rom1 then <stem>.rom1, case-sensitive on Linux (BiosTools.cpp:214-229), and so does PCSX2 1.6 for erom. The pack wrote the stored SCPH-70004.ROM1, never found. A companion entry also seeded a scan of its own with a 4 MB bound and swept cheats, GameIndex.yaml and DVD firmware to the BIOS root. A companion now scans its image's folder for its own extension only, any size, since the code reads min(size, filesize), and is written as the code spells it.
2026-11-06 03:52:47 +01:00
Abdessamad Derraz d38cd58036 feat: scrape recalbox rom folders per board
GitLab refused the hundred raw reads per IP. A GitLab directory is now
read from one archive request, else a shallow sparse git fetch, and the
cache keeps its file list so offline runs know what is absent.

Each board builds system.ini against its defconfig: a core whose package
the board does not enable is dropped (pisnes was the SNES default
everywhere), and a system with no core is not built. The row names the
default most boards share, board_defaults the others. A files: list
names whole files and is carried as files through the index and the
installer.

A folder no name resolves, run by a core of several machines, now holds
those machines: thomson, multivision and pcv2 had no fallback, so their
games got no file. Arcade-indexed cores keep naming files per set.
2026-11-04 16:48:34 +01:00